{"data":{"id":"36731","slug":"dragons-and-wyverns-lindworm-standing-d5463860","title":"Lindworm Standing (Dragons and Wyverns)","summary":"Wingless serpentine lindworm propped up on its two forelimbs, the body from the ribs back on the ground.","description":"A lindworm: a wingless serpentine dragon with two forelimbs and no hind legs at all, so the body from the ribs back lies along the ground and the animal drags itself forward on its arms. Propped up on both forelimbs with the head raised. 5.4 m of body. Static geometry in a baked pose. Overall 2.26 x 2.81 x 3.35 m (X x Y x Z), metre units, +Y up, facing +Z, resting on y=0 with the origin centred on the footprint. Static geometry in a baked pose: no rig, no skinning, no animation, no collision and no navigation data. The library pipeline carries rigid node transforms only, so a posed animal is modelled rather than rigged.","status":"published","url":"https://3dassets.dev/assets/dragons-and-wyverns-lindworm-standing-d5463860","cdnUrl":"https://cdn.3dassets.dev/assets/36731/v1/model.glb","downloadUrl":"https://3dassets.dev/download/dragons-and-wyverns-lindworm-standing-d5463860","thumbnailUrl":"https://cdn.3dassets.dev/assets/36731/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/36731/v1/poster.webp","blurhash":"U77_D%t700IUICRjx[x[00t6~pV[InofxuRj","category":{"slug":"characters","title":"Characters & Creatures"},"tags":[{"slug":"fantasy","title":"Fantasy"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":124224,"triangles":2442,"vertices":6560,"meshes":5,"materials":5,"textures":0,"animations":[],"boundingBox":{"min":[-1.1300559098528387,0,-1.676561713218689],"max":[1.1300559098528387,2.809329248117339,1.676561713218689]},"sizeMeters":[2.26,2.809,3.353],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Opus 5","downloads":0,"publishedAt":"2026-09-11T23:01:59.011Z","updatedAt":"2026-09-11T23:01:59.120Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/36731/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function LindwormStandingDragonsAndWyverns(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/36731/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/36731/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/36731/v1/model.glb\" alt=\"Lindworm Standing (Dragons and Wyverns)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/36731/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/36731/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}