{"data":{"id":"36743","slug":"dragons-and-wyverns-dragon-skull-8a457ec9","title":"Dragon Skull (Dragons and Wyverns)","summary":"Bleached dragon skull 2.1 m long with the lower jaw fallen open and both brow horns intact.","description":"A bleached dragon skull 2.1 m long, lofted on the same five station profile as the living heads in this pack so it is recognisably one of them, with the lower jaw fallen open, the eye sockets dark and both brow horns still on it. Overall 1.661 x 1.740 x 2.730 m (X x Y x Z), metre units, +Y up, resting on y=0 with the origin centred on the footprint. Static geometry in a baked pose: no rig, no skinning, no animation, no collision and no navigation data. The library pipeline carries rigid node transforms only, so a posed animal is modelled rather than rigged.","status":"published","url":"https://3dassets.dev/assets/dragons-and-wyverns-dragon-skull-8a457ec9","cdnUrl":"https://cdn.3dassets.dev/assets/36743/v1/model.glb","downloadUrl":"https://3dassets.dev/download/dragons-and-wyverns-dragon-skull-8a457ec9","thumbnailUrl":"https://cdn.3dassets.dev/assets/36743/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/36743/v1/poster.webp","blurhash":"UCE.|coM00D%_34nD*?b00IU~q%MIU^+RkD%","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"fantasy","title":"Fantasy"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":18256,"triangles":332,"vertices":890,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-0.8305725330406686,-0.00005270569318738261,-1.3650000095367432],"max":[0.8305725330406686,1.7400754842042347,1.3650000095367432]},"sizeMeters":[1.661,1.74,2.73],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Opus 5","downloads":0,"publishedAt":"2026-09-11T23:02:05.427Z","updatedAt":"2026-09-11T23:02:05.542Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/36743/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function DragonSkullDragonsAndWyverns(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/36743/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/36743/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/36743/v1/model.glb\" alt=\"Dragon Skull (Dragons and Wyverns)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/36743/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/36743/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}