{"data":{"id":"17059","slug":"downtown-office-interiors-room-status-light-ac249467","title":"Room status light (Downtown Office Interiors)","summary":"A wall-mounted room status light: a two-lens indicator head on a bracket with a diffuser, a hood and a mounting plate.","description":"A wall-mounted room status light: a two-lens indicator head on a bracket with a diffuser, a hood and a mounting plate. Metre units, +Y up, the user side toward +Z, resting on y=0. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/downtown-office-interiors-room-status-light-ac249467","cdnUrl":"https://cdn.3dassets.dev/assets/17059/v1/model.glb","downloadUrl":"https://3dassets.dev/download/downtown-office-interiors-room-status-light-ac249467","thumbnailUrl":"https://cdn.3dassets.dev/assets/17059/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/17059/v1/poster.webp","blurhash":"UDBM=A~V4T9Z?cx]WAWB009u%h%2IARioMWX","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"interior","title":"Interior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":19764,"triangles":448,"vertices":1344,"meshes":4,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-0.10000000149011612,-0.000004275571622552876,-0.01999366826600614],"max":[0.10000000149011612,0.16000427199534387,0.12900097302599745]},"sizeMeters":[0.2,0.16,0.149],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-07T16:25:00.855Z","updatedAt":"2026-09-07T16:25:00.983Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/17059/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function RoomStatusLightDowntownOfficeInteriors(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/17059/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/17059/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/17059/v1/model.glb\" alt=\"Room status light (Downtown Office Interiors)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/17059/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/17059/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}