{"data":{"id":"28441","slug":"diving-and-underwater-salvage-sealed-salvage-pod-7080b5ff","title":"Sealed Salvage Pod (Diving and Underwater Salvage)","summary":"Sealed metre-wide recovery pod with impact-rounded shell, raised compression seam, external bands, clasps and carrying handles. Lid static.","description":"Sealed metre-wide recovery pod with impact-rounded shell, raised compression seam, external bands, clasps and carrying handles. Lid static. Original AI-generated CC0 stylized salvage equipment. Metres, +Y up, +Z front, grounded footprint origin. Standard fidelity, bevelled construction and embedded procedural panel texture where used. Static geometry; no animation, physics, water, particles, lighting or functional instruments. Wreck sections are non-modular fragments with no connector guarantees.","status":"published","url":"https://3dassets.dev/assets/diving-and-underwater-salvage-sealed-salvage-pod-7080b5ff","cdnUrl":"https://cdn.3dassets.dev/assets/28441/v1/model.glb","downloadUrl":"https://3dassets.dev/download/diving-and-underwater-salvage-sealed-salvage-pod-7080b5ff","thumbnailUrl":"https://cdn.3dassets.dev/assets/28441/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28441/v1/poster.webp","blurhash":"U6G*G:?b00H@0$rWj[J-00E1-ix[=ft-}=rY","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"},{"slug":"pbr","title":"PBR textures"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":27992,"triangles":996,"vertices":1196,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-0.6200000047683716,0.000014323831808771281,-0.4699999988079071],"max":[0.6200000047683716,0.9818974064726321,0.5075224729155761]},"sizeMeters":[1.24,0.982,0.978],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T02:57:43.643Z","updatedAt":"2026-09-08T02:57:43.745Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28441/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function SealedSalvagePodDivingAndUnderwaterSalvage(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28441/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28441/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28441/v1/model.glb\" alt=\"Sealed Salvage Pod (Diving and Underwater Salvage)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28441/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28441/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}