{"data":{"id":"28446","slug":"diving-and-underwater-salvage-dive-mask-ef65b794","title":"Dive Mask (Diving and Underwater Salvage)","summary":"Twin-lens dive mask with soft shaped skirt, nose pocket and continuous rear head strap. Opaque tinted lenses.","description":"Twin-lens dive mask with soft shaped skirt, nose pocket and continuous rear head strap. Opaque tinted lenses. Original AI-generated CC0 stylized salvage equipment. Metres, +Y up, +Z front, grounded footprint origin. Standard fidelity, bevelled construction and embedded procedural panel texture where used. Static geometry; no animation, physics, water, particles, lighting or functional instruments. Wreck sections are non-modular fragments with no connector guarantees.","status":"published","url":"https://3dassets.dev/assets/diving-and-underwater-salvage-dive-mask-ef65b794","cdnUrl":"https://cdn.3dassets.dev/assets/28446/v1/model.glb","downloadUrl":"https://3dassets.dev/download/diving-and-underwater-salvage-dive-mask-ef65b794","thumbnailUrl":"https://cdn.3dassets.dev/assets/28446/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28446/v1/poster.webp","blurhash":"U43cOty?ISMdxvozX7bb8wL~xvtmITVsiwiw","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"},{"slug":"pbr","title":"PBR textures"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":17276,"triangles":584,"vertices":733,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-0.2148340493440628,0.000005179154671700048,-0.2841582965673882],"max":[0.2148340493440628,0.15999481726904963,0.11755324868578501]},"sizeMeters":[0.43,0.16,0.402],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T02:57:45.018Z","updatedAt":"2026-09-08T02:57:45.122Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28446/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function DiveMaskDivingAndUnderwaterSalvage(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28446/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28446/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28446/v1/model.glb\" alt=\"Dive Mask (Diving and Underwater Salvage)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28446/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28446/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}