{"data":{"id":"38690","slug":"distillery-and-bonded-warehouse-cask-barrel-e71f2d00","title":"Cask, Barrel (Distillery and Bonded Warehouse)","summary":"Oak barrel 0.88 m long and 0.62 m across the bilge, lying on its side: six driven iron hoops, recessed blank heads and a bung in the bilge. The smallest of the three cask sizes, and the one a single person can roll and upend.","description":"Oak barrel 0.88 m long and 0.62 m across the bilge, lying on its side: six driven iron hoops, recessed blank heads and a bung in the bilge. The smallest of the three cask sizes, and the one a single person can roll and upend. Overall 0.880 x 0.667 x 0.650 m (X x Y x Z), metre units, +Y up, +Z forward, resting on y=0. Distillery and Bonded Warehouse / distillery-std-v1: rubble stone, slate and concrete under still copper, brass, cask oak and one works green, with embedded procedural timber, stone and concrete maps and no custom shaders. No distillery, brand, bottler, cooperage, blender or region is named or depicted anywhere, and nothing here describes a product: every cask end, stencil, dial face, gauge board, bottle and panel is blank. Static geometry; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/distillery-and-bonded-warehouse-cask-barrel-e71f2d00","cdnUrl":"https://cdn.3dassets.dev/assets/38690/v1/model.glb","downloadUrl":"https://3dassets.dev/download/distillery-and-bonded-warehouse-cask-barrel-e71f2d00","thumbnailUrl":"https://cdn.3dassets.dev/assets/38690/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/38690/v1/poster.webp","blurhash":"U28zW2~q00IV~W~WNa9Z00D%}st7009txGR4","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"interior","title":"Interior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":68908,"triangles":1160,"vertices":2465,"meshes":3,"materials":3,"textures":1,"animations":[],"boundingBox":{"min":[-0.4399999976158142,-0.000014029122884728906,-0.32521417089518107],"max":[0.4399999976158142,0.6671140414252834,0.32521417089518107]},"sizeMeters":[0.88,0.667,0.65],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Opus 5","downloads":0,"publishedAt":"2026-09-12T15:48:05.774Z","updatedAt":"2026-09-12T15:48:05.874Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/38690/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function CaskBarrelDistilleryAndBondedWarehouse(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/38690/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/38690/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/38690/v1/model.glb\" alt=\"Cask, Barrel (Distillery and Bonded Warehouse)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/38690/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/38690/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}