{"data":{"id":"4905","slug":"dinosaurs-and-prehistoric-life-iguanodon-dbe7e2c7","title":"iguanodon (Dinosaurs and Prehistoric Life)","summary":"iguanodon with beaked head and thumb spikes.","description":"iguanodon with beaked head and thumb spikes. Original reconstruction; inferred soft tissue and colours are interpretive. Dimensions 3.77 × 5.22 × 9.00 m. Metres, +Y up, +Z forward, footprint-centred pivot, lowest point at y=0. Static posed study; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/dinosaurs-and-prehistoric-life-iguanodon-dbe7e2c7","cdnUrl":"https://cdn.3dassets.dev/assets/4905/v1/model.glb","downloadUrl":"https://3dassets.dev/download/dinosaurs-and-prehistoric-life-iguanodon-dbe7e2c7","thumbnailUrl":"https://cdn.3dassets.dev/assets/4905/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/4905/v1/poster.webp","blurhash":"U79Q$;~o01D*M{RjbIj]00D*?at6D+R+%Lxt","category":{"slug":"animals","title":"Animals"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":219764,"triangles":4528,"vertices":13584,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-1.8843086957931519,-0.000248727957956163,-4.5],"max":[1.8843086957931519,5.22226172463154,4.5]},"sizeMeters":[3.769,5.223,9],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:07:21.349Z","updatedAt":"2026-09-06T06:07:22.358Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/4905/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function IguanodonDinosaursAndPrehistoricLife(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/4905/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/4905/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/4905/v1/model.glb\" alt=\"iguanodon (Dinosaurs and Prehistoric Life)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/4905/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/4905/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}