{"data":{"id":"4892","slug":"dinosaurs-and-prehistoric-life-gallimimus-1f1ea141","title":"gallimimus (Dinosaurs and Prehistoric Life)","summary":"gallimimus with balanced horizontal tail, digitigrade hind limbs and small beaked head and long legs.","description":"gallimimus with balanced horizontal tail, digitigrade hind limbs and small beaked head and long legs. Original reconstruction; inferred soft tissue and colours are interpretive. Dimensions 1.17 × 2.23 × 5.50 m. Metres, +Y up, +Z forward, footprint-centred pivot, lowest point at y=0. Static posed study; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/dinosaurs-and-prehistoric-life-gallimimus-1f1ea141","cdnUrl":"https://cdn.3dassets.dev/assets/4892/v1/model.glb","downloadUrl":"https://3dassets.dev/download/dinosaurs-and-prehistoric-life-gallimimus-1f1ea141","thumbnailUrl":"https://cdn.3dassets.dev/assets/4892/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/4892/v1/poster.webp","blurhash":"U38:;V~U0100,-9G%L?a000h^j-.0N_1V[D*","category":{"slug":"animals","title":"Animals"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":376460,"triangles":7792,"vertices":23376,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-0.5871456038087101,-0.0001244851055406393,-2.75],"max":[0.5871456038087101,2.22844389161494,2.75]},"sizeMeters":[1.174,2.229,5.5],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:07:17.918Z","updatedAt":"2026-09-06T06:07:18.767Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/4892/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function GallimimusDinosaursAndPrehistoricLife(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/4892/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/4892/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/4892/v1/model.glb\" alt=\"gallimimus (Dinosaurs and Prehistoric Life)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/4892/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/4892/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}