{"data":{"id":"38111","slug":"desert-mosque-and-madrasa-courtyard-plaster-dome-on-dr-13f97c36","title":"Plaster Dome On Drum Small (Desert Mosque and Madrasa Courtyard)","summary":"Free 3D model of a small ribbed plaster dome on an octagonal drum for a desert mosque or madrasa: 2.8 m across, panelled drum and a brass finial.","description":"Free 3D model of a small ribbed plaster dome on an octagonal drum for a desert mosque or madrasa: 2.8 m across, panelled drum and a brass finial. Dimensions 2.96 by 3.14 by 2.96 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. Roof piece, origin on the centre of the drum foot, so it beds on a flat roof slab. Stands 3.14 m from the drum foot to the tip of the finial: the piece for a cell range, a gate chamber or an ablution hall, where the large dome would swamp the roof it stands on. Invented throughout: no real mosque, madrasa, city, institution or identifiable building is reproduced. Every pattern on it is an abstract geometric or interlace repeat, with no inscription, calligraphy or writing of any script, and there is no figurative depiction of a person or an animal anywhere in this pack. Desert palette: sandstone ashlar and darker stone, lime plaster, cobalt and turquoise glaze, cedar, split cane, brass, wrought iron, sand and courtyard green. Static geometry; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/desert-mosque-and-madrasa-courtyard-plaster-dome-on-dr-13f97c36","cdnUrl":"https://cdn.3dassets.dev/assets/38111/v1/model.glb","downloadUrl":"https://3dassets.dev/download/desert-mosque-and-madrasa-courtyard-plaster-dome-on-dr-13f97c36","thumbnailUrl":"https://cdn.3dassets.dev/assets/38111/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/38111/v1/poster.webp","blurhash":"UEE{a^%M00D%9FWB%Lt700Ri~qt7NKaz%1bH","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":72948,"triangles":2424,"vertices":3416,"meshes":4,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-1.4800000190734863,0.00006757055533990197,-1.4800000190734863],"max":[1.4800000190734863,3.140000104904175,1.4800000190734863]},"sizeMeters":[2.96,3.14,2.96],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Opus 5","downloads":0,"publishedAt":"2026-09-12T14:01:08.461Z","updatedAt":"2026-09-12T14:01:08.561Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/38111/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function PlasterDomeOnDrumSmallDesertMosqueAndMadrasaCourtyard(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/38111/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/38111/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/38111/v1/model.glb\" alt=\"Plaster Dome On Drum Small (Desert Mosque and Madrasa Courtyard)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/38111/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/38111/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}