{"data":{"id":"30446","slug":"desert-caravanserai-and-bazaar-covered-stable-bay-ccb239bf","title":"Covered Stable Bay (Desert Caravanserai and Bazaar)","summary":"Roofed stable bay with thick plaster rear and side walls, open stable entrance, eight cedar rafters and a broad fitted feed manger; no animals included.","description":"Roofed stable bay with thick plaster rear and side walls, open stable entrance, eight cedar rafters and a broad fitted feed manger; no animals included. Dimensions 4.10 × 3.18 × 3.10 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Original fantasy ochre plaster, cedar, indigo cloth and patinated brass. Static fabric, mechanisms and fire; no cultural logos. Static geometry; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/desert-caravanserai-and-bazaar-covered-stable-bay-ccb239bf","cdnUrl":"https://cdn.3dassets.dev/assets/30446/v1/model.glb","downloadUrl":"https://3dassets.dev/download/desert-caravanserai-and-bazaar-covered-stable-bay-ccb239bf","thumbnailUrl":"https://cdn.3dassets.dev/assets/30446/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/30446/v1/poster.webp","blurhash":"U5HnA[%y00JMm7vzggXT01=f0MV]~V?aof9u","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"fantasy","title":"Fantasy"},{"slug":"stylized","title":"Stylized"},{"slug":"modular","title":"Modular"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":92192,"triangles":5100,"vertices":3625,"meshes":4,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-2.049999952316284,-0.000060427989866981835,-1.5499969120955823],"max":[2.049999952316284,3.1799142282636588,1.5499969120955823]},"sizeMeters":[4.1,3.18,3.1],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6","downloads":0,"publishedAt":"2026-09-08T10:38:08.446Z","updatedAt":"2026-09-08T10:38:08.764Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/30446/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function CoveredStableBayDesertCaravanseraiAndBazaar(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/30446/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/30446/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/30446/v1/model.glb\" alt=\"Covered Stable Bay (Desert Caravanserai and Bazaar)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/30446/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/30446/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}