{"data":{"id":"20967","slug":"desert-canyons-and-oases-flash-flood-debris-be377aa9","title":"Flash flood debris pile (Desert Canyons and Oases)","summary":"Parallel drift branches jammed against a rounded boulder.","description":"Parallel drift branches jammed against a rounded boulder. Dimensions 2.07 × 0.81 × 2.21 metres. Original faceted terrain study, +Y up, grounded at y=0. Static geometry; no collision or animation.","status":"published","url":"https://3dassets.dev/assets/desert-canyons-and-oases-flash-flood-debris-be377aa9","cdnUrl":"https://cdn.3dassets.dev/assets/20967/v1/model.glb","downloadUrl":"https://3dassets.dev/download/desert-canyons-and-oases-flash-flood-debris-be377aa9","thumbnailUrl":"https://cdn.3dassets.dev/assets/20967/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/20967/v1/poster.webp","blurhash":"UA9s@pxa02M|IpkBs:Rl00NG~Uxt-oV[WVxs","category":{"slug":"nature","title":"Nature & Landscape"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"low-poly","title":"Low Poly"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":31196,"triangles":470,"vertices":1410,"meshes":13,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-1.032512157980813,-0.00004653334476638349,-1.104537844657898],"max":[1.0325204945163222,0.8135117167087897,1.104537844657898]},"sizeMeters":[2.065,0.814,2.209],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-07T17:18:37.893Z","updatedAt":"2026-09-07T17:18:37.986Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/20967/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function FlashFloodDebrisPileDesertCanyonsAndOases(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/20967/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/20967/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/20967/v1/model.glb\" alt=\"Flash flood debris pile (Desert Canyons and Oases)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/20967/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/20967/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}