{"data":{"id":"20924","slug":"desert-canyons-and-oases-banded-block-1-bcbba006","title":"Banded sandstone block 1 (Desert Canyons and Oases)","summary":"Bedded stone block with 3 visible layers.","description":"Bedded stone block with 3 visible layers. Dimensions 2.88 × 1.20 × 1.88 metres. Original faceted terrain study, +Y up, grounded at y=0. Static geometry; no collision or animation.","status":"published","url":"https://3dassets.dev/assets/desert-canyons-and-oases-banded-block-1-bcbba006","cdnUrl":"https://cdn.3dassets.dev/assets/20924/v1/model.glb","downloadUrl":"https://3dassets.dev/download/desert-canyons-and-oases-banded-block-1-bcbba006","thumbnailUrl":"https://cdn.3dassets.dev/assets/20924/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/20924/v1/poster.webp","blurhash":"UGFE}yt700NGyDt6RORj00j@~Ve.Q-WCtSkC","category":{"slug":"nature","title":"Nature & Landscape"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"low-poly","title":"Low Poly"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":12400,"triangles":180,"vertices":540,"meshes":5,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-1.4402059316635132,0.00003258023226515583,-0.9408565988094474],"max":[1.4402059316635132,1.2000324775127997,0.9408565988094474]},"sizeMeters":[2.88,1.2,1.882],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-07T17:18:28.038Z","updatedAt":"2026-09-07T17:18:28.169Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/20924/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function BandedSandstoneBlock1DesertCanyonsAndOases(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/20924/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/20924/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/20924/v1/model.glb\" alt=\"Banded sandstone block 1 (Desert Canyons and Oases)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/20924/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/20924/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}