{"data":{"id":"34373","slug":"dental-practice-and-surgery-delivery-unit-5e9334f5","title":"Delivery Unit (Dental Practice and Surgery)","summary":"A mobile delivery unit: a castored pedestal carrying a control head and a bracket arm with a tray, three handpieces in their holders and their hose tails.","description":"A mobile delivery unit: a castored pedestal carrying a control head and a bracket arm with a tray, three handpieces in their holders and their hose tails. Overall 0.50 by 1.23 by 1.12 m (X by Y by Z). Metre units, +Y up, the side a patient or a nurse approaches from toward +Z, resting on y=0. The hoses are rigid: flexible tubing needs skinning, which this library does not have, so they are modelled as short tails hanging from the tray and they travel with the arm rather than trailing back to the pedestal. Rigid node-transform clips: tilt. No skinning. No collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/dental-practice-and-surgery-delivery-unit-5e9334f5","cdnUrl":"https://cdn.3dassets.dev/assets/34373/v1/model.glb","downloadUrl":"https://3dassets.dev/download/dental-practice-and-surgery-delivery-unit-5e9334f5","thumbnailUrl":"https://cdn.3dassets.dev/assets/34373/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/34373/v1/poster.webp","blurhash":"UA9HOqE100^+_NR*D%xt00t7-=M{00xZ?bI:","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"interior","title":"Interior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":43272,"triangles":1240,"vertices":1798,"meshes":10,"materials":6,"textures":0,"animations":["tilt"],"boundingBox":{"min":[-0.25000564063796754,-1.490116363633831e-10,-0.22000113979225497],"max":[0.25000564063796754,1.2280392685865995,0.8999883926711142]},"sizeMeters":[0.5,1.228,1.12],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Opus 5","downloads":0,"publishedAt":"2026-09-11T08:19:05.190Z","updatedAt":"2026-09-11T08:19:05.297Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\nimport { AnimationMixer } from 'three'\n\nlet mixer\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/34373/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n  mixer = new AnimationMixer(gltf.scene)\n  mixer.clipAction(gltf.animations[0]).play()\n})\n\n// Call from your render loop; deltaSeconds is time since the previous frame.\nfunction updateAssetAnimation(deltaSeconds) {\n  mixer?.update(deltaSeconds)\n}","r3f":"import { useGLTF, useAnimations } from '@react-three/drei'\nimport { useEffect } from 'react'\n\nexport function DeliveryUnitDentalPracticeAndSurgery(props) {\n  const { scene, animations } = useGLTF('https://cdn.3dassets.dev/assets/34373/v1/model.glb')\n  const { actions, names } = useAnimations(animations, scene)\n  useEffect(() => {\n    const action = actions[names[0]]\n    action?.reset().play()\n    return () => { action?.stop() }\n  }, [actions, names])\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/34373/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/34373/v1/model.glb\" alt=\"Delivery Unit (Dental Practice and Surgery)\" camera-controls auto-rotate autoplay></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/34373/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.\n# Clips arrive as actions; play them from the Dope Sheet > Action Editor.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)\nvar player := model.find_child(\"AnimationPlayer\", true, false) as AnimationPlayer\nplayer.play(player.get_animation_list()[0])","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/34373/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);\n// Clips import as legacy AnimationClips on the root; GetComponent<Animation>().Play() starts the first."}}}