{"data":{"id":"29259","slug":"data-centre-infiltration-kit-data-centre-infiltration--43ebd529","title":"Camera Mast (Data Centre Infiltration Kit)","summary":"Three-metre camera mast with weather hood and lens housing.","description":"Three-metre camera mast with weather hood and lens housing. Static model, metres, Y up and Z forward. Base origin rests on the mounting surface. Modelled hardware and panel thickness; no live electronics or moving mechanisms.","status":"published","url":"https://3dassets.dev/assets/data-centre-infiltration-kit-data-centre-infiltration--43ebd529","cdnUrl":"https://cdn.3dassets.dev/assets/29259/v1/model.glb","downloadUrl":"https://3dassets.dev/download/data-centre-infiltration-kit-data-centre-infiltration--43ebd529","thumbnailUrl":"https://cdn.3dassets.dev/assets/29259/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/29259/v1/poster.webp","blurhash":"U24_zzkD00Vs?HIU9Z?b~qWV4nt7%2WBIoxa","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":33328,"triangles":1184,"vertices":1447,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-0.19988340836487978,1.4901169187453434e-10,-0.20000000298023224],"max":[0.5900109723584603,3.055000066757202,0.21798513160629274]},"sizeMeters":[0.79,3.055,0.418],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6","downloads":0,"publishedAt":"2026-09-08T04:15:56.029Z","updatedAt":"2026-09-08T04:15:56.137Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/29259/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function CameraMastDataCentreInfiltrationKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/29259/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/29259/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/29259/v1/model.glb\" alt=\"Camera Mast (Data Centre Infiltration Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/29259/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/29259/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}