{"data":{"id":"29251","slug":"data-centre-infiltration-kit-data-centre-infiltration--09048a21","title":"Service Cart (Data Centre Infiltration Kit)","summary":"Two-tier rolling maintenance trolley with push rail.","description":"Two-tier rolling maintenance trolley with push rail. Static model, metres, Y up and Z forward. Base origin rests on the mounting surface. Modelled hardware and panel thickness; no live electronics or moving mechanisms.","status":"published","url":"https://3dassets.dev/assets/data-centre-infiltration-kit-data-centre-infiltration--09048a21","cdnUrl":"https://cdn.3dassets.dev/assets/29251/v1/model.glb","downloadUrl":"https://3dassets.dev/download/data-centre-infiltration-kit-data-centre-infiltration--09048a21","thumbnailUrl":"https://cdn.3dassets.dev/assets/29251/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/29251/v1/poster.webp","blurhash":"U9Dcgt%M00M{_NxtD%Rj00M{?bt7Rja}oLRj","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":110460,"triangles":3812,"vertices":5230,"meshes":4,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-0.44999998807907104,-0.000015413664365721003,-0.30001830315791456],"max":[0.44999998807907104,1.0399999618530273,0.30001830315791456]},"sizeMeters":[0.9,1.04,0.6],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6","downloads":0,"publishedAt":"2026-09-08T04:15:52.481Z","updatedAt":"2026-09-08T04:15:52.586Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/29251/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function ServiceCartDataCentreInfiltrationKit(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/29251/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/29251/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/29251/v1/model.glb\" alt=\"Service Cart (Data Centre Infiltration Kit)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/29251/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/29251/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}