{"data":{"id":"37803","slug":"cyberpunk-apartment-and-neon-block-capsule-bed-pod-ope-6179a1b8","title":"Capsule Bed Pod, Visor Raised (Cyberpunk Apartment and Neon Block)","summary":"The same capsule with its visor already raised and held there, for a stack where one pod is occupied and the rest are shut. The visor is posed in the geometry and carries no clip of its own.","description":"The same capsule with its visor already raised and held there, for a stack where one pod is occupied and the rest are shut. The visor is posed in the geometry and carries no clip of its own. Metre units, +Y up, the occupant side toward +Z, resting on y=0. Named pivoted nodes: flap. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/cyberpunk-apartment-and-neon-block-capsule-bed-pod-ope-6179a1b8","cdnUrl":"https://cdn.3dassets.dev/assets/37803/v1/model.glb","downloadUrl":"https://3dassets.dev/download/cyberpunk-apartment-and-neon-block-capsule-bed-pod-ope-6179a1b8","thumbnailUrl":"https://cdn.3dassets.dev/assets/37803/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/37803/v1/poster.webp","blurhash":"UDB|Z{sA4mNZ_NM{M{t700D%xu-;8_M{kCx]","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"cyberpunk","title":"Cyberpunk"},{"slug":"realistic","title":"Realistic"},{"slug":"interior","title":"Interior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":74164,"triangles":1728,"vertices":3669,"meshes":10,"materials":8,"textures":0,"animations":[],"boundingBox":{"min":[-0.5900591960791378,-0.00004865593893776943,-1.1200000047683716],"max":[0.5900591960791378,1.3599914648649505,2.1118337856034017]},"sizeMeters":[1.18,1.36,3.232],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Opus 5","downloads":0,"publishedAt":"2026-09-12T05:49:20.218Z","updatedAt":"2026-09-12T05:49:20.358Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/37803/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function CapsuleBedPodVisorRaisedCyberpunkApartmentAndNeonBlock(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/37803/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/37803/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/37803/v1/model.glb\" alt=\"Capsule Bed Pod, Visor Raised (Cyberpunk Apartment and Neon Block)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/37803/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/37803/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}