{"data":{"id":"38439","slug":"cruise-ship-deck-and-lounge-cruise-ship-deck-and-loung-1ee219cf","title":"Deck planter (Cruise Ship Deck and Lounge)","summary":"Teak deck planter 1.4 m long: a slatted box on recessed feet with a charcoal liner, a bed of dark compost and a clipped evergreen shrub with two grasses, for breaking up a run of loungers or edging a lounge terrace.","description":"Teak deck planter 1.4 m long: a slatted box on recessed feet with a charcoal liner, a bed of dark compost and a clipped evergreen shrub with two grasses, for breaking up a run of loungers or edging a lounge terrace. Overall 1.46 by 1.20 by 0.72 m (X by Y by Z). Metre units, +Y up, the working face toward +Z, resting on y=0. The origin is the centre of the planter's footprint. Static prop: the planting is modelled solid and does not sway. Static geometry; no rig, collision or navigation data. Original CC0 geometry: no cruise line, shipbuilder, hotel group, drinks or entertainment marks anywhere, every sign, board, menu, bottle and screen face is blank, and the funnel carries no livery of any kind.","status":"published","url":"https://3dassets.dev/assets/cruise-ship-deck-and-lounge-cruise-ship-deck-and-loung-1ee219cf","cdnUrl":"https://cdn.3dassets.dev/assets/38439/v1/model.glb","downloadUrl":"https://3dassets.dev/download/cruise-ship-deck-and-lounge-cruise-ship-deck-and-loung-1ee219cf","thumbnailUrl":"https://cdn.3dassets.dev/assets/38439/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/38439/v1/poster.webp","blurhash":"UABMh}-n01IrqExuU_RP0gOXtQeUL%aeYNWV","category":{"slug":"nature","title":"Nature & Landscape"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":30580,"triangles":276,"vertices":623,"meshes":3,"materials":3,"textures":1,"animations":[],"boundingBox":{"min":[-0.7300000190734863,-0.00003354972681524071,-0.35995392645559],"max":[0.7300000190734863,1.2000172642257816,0.35995392645559]},"sizeMeters":[1.46,1.2,0.72],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Opus 5","downloads":0,"publishedAt":"2026-09-12T14:41:56.053Z","updatedAt":"2026-09-12T14:41:56.164Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/38439/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function DeckPlanterCruiseShipDeckAndLounge(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/38439/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/38439/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/38439/v1/model.glb\" alt=\"Deck planter (Cruise Ship Deck and Lounge)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/38439/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/38439/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}