{"data":{"id":"31342","slug":"cricket-ground-and-pavilion-pitch-brush-drag-c733c5ef","title":"Pitch Brush Drag (Cricket Ground and Pavilion)","summary":"Wide brush drag with dense individual downward bristles, stiff back and continuous triangular tow yoke.","description":"Wide brush drag with dense individual downward bristles, stiff back and continuous triangular tow yoke. Dimensions 1.15 × 0.20 × 0.92 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Original unbranded cricket equipment. Static training scenery; no ball physics, scoring simulation or sporting certification. Static geometry; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/cricket-ground-and-pavilion-pitch-brush-drag-c733c5ef","cdnUrl":"https://cdn.3dassets.dev/assets/31342/v1/model.glb","downloadUrl":"https://3dassets.dev/download/cricket-ground-and-pavilion-pitch-brush-drag-c733c5ef","thumbnailUrl":"https://cdn.3dassets.dev/assets/31342/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/31342/v1/poster.webp","blurhash":"U79Z};4:00V?~paz9GRj00^*-:Rl00xt~VR,","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"modular","title":"Modular"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":62968,"triangles":2848,"vertices":2685,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-0.574999988079071,-0.000009596491286005537,-0.46121089026469697],"max":[0.574999988079071,0.1951248529725131,0.46122217739156274]},"sizeMeters":[1.15,0.195,0.922],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6","downloads":0,"publishedAt":"2026-09-08T10:46:05.368Z","updatedAt":"2026-09-08T10:46:05.460Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/31342/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function PitchBrushDragCricketGroundAndPavilion(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/31342/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/31342/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/31342/v1/model.glb\" alt=\"Pitch Brush Drag (Cricket Ground and Pavilion)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/31342/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/31342/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}