{"data":{"id":"19366","slug":"cozy-farm-and-homestead-root-cellar-entry-50a49505","title":"Root Cellar Entry (Cozy Farm and Homestead)","summary":"Original low-poly root cellar entry for a cultivated homestead.","description":"Root Cellar Entry; static farm construction, tool or homestead fitting. Metres,+Y up,+Z front,ground y=0. No animation, crop simulation or animals.","status":"published","url":"https://3dassets.dev/assets/cozy-farm-and-homestead-root-cellar-entry-50a49505","cdnUrl":"https://cdn.3dassets.dev/assets/19366/v1/model.glb","downloadUrl":"https://3dassets.dev/download/cozy-farm-and-homestead-root-cellar-entry-50a49505","thumbnailUrl":"https://cdn.3dassets.dev/assets/19366/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/19366/v1/poster.webp","blurhash":"UGEx^S~p4;IVR:R.oyxs009Za{oLMxsks,Rl","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"cute","title":"Cute"},{"slug":"low-poly","title":"Low Poly"},{"slug":"kit","title":"Kit / Set"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":6804,"triangles":84,"vertices":252,"meshes":4,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-1.5,-0.00011444441053498622,-1.5],"max":[1.5,2.1000457083108963,1.7700198071208948]},"sizeMeters":[3,2.1,3.27],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-07T16:57:45.209Z","updatedAt":"2026-09-07T16:57:45.318Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/19366/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function RootCellarEntryCozyFarmAndHomestead(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/19366/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/19366/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/19366/v1/model.glb\" alt=\"Root Cellar Entry (Cozy Farm and Homestead)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/19366/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/19366/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}