{"data":{"id":"29285","slug":"container-inspection-and-customs-yard-container-inspec-a2a41333","title":"Handheld Scanner (Container Inspection and Customs Yard)","summary":"Handheld inspection scanner resting on its side, with contoured pistol grip, trigger guard, angled head, recessed scan lens and battery seam.","description":"Handheld inspection scanner resting on its side, with contoured pistol grip, trigger guard, angled head, recessed scan lens and battery seam. Metres, Y up, Z forward; origin on the supporting surface. Static geometry only, with no imaging, radiation, measurement or security functionality.","status":"published","url":"https://3dassets.dev/assets/container-inspection-and-customs-yard-container-inspec-a2a41333","cdnUrl":"https://cdn.3dassets.dev/assets/29285/v1/model.glb","downloadUrl":"https://3dassets.dev/download/container-inspection-and-customs-yard-container-inspec-a2a41333","thumbnailUrl":"https://cdn.3dassets.dev/assets/29285/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/29285/v1/poster.webp","blurhash":"U36RW8u60L}q^QDi9t^*00Dg-pN|0f.8~C4;","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":55772,"triangles":2040,"vertices":2402,"meshes":5,"materials":5,"textures":0,"animations":[],"boundingBox":{"min":[-0.054920458610280415,-0.000004267875129811138,-0.1599999964237213],"max":[0.08547533434174862,0.08800545078637609,0.18226240575313568]},"sizeMeters":[0.14,0.088,0.342],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6","downloads":0,"publishedAt":"2026-09-08T04:16:07.085Z","updatedAt":"2026-09-08T04:16:07.189Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/29285/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function HandheldScannerContainerInspectionAndCustomsYard(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/29285/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/29285/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/29285/v1/model.glb\" alt=\"Handheld Scanner (Container Inspection and Customs Yard)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/29285/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/29285/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}