{"data":{"id":"4602","slug":"companion-animals-and-pet-home-dog-retriever-lie-03ae2a39","title":"Retriever Lying (Companion Animals and Pet Home)","summary":"Retriever lying sphinx-style with forelegs stretched forward and head raised.","description":"Large golden retriever with a broad muzzle, dropped ears and a thick sabre tail. Shown lying sphinx-style with forelegs stretched forward and head raised. Dimensions 0.48 x 0.41 x 1.02 m (X x Y x Z). Footprint-centred origin resting on the ground; metre units, +Y up, +Z forward. Paws stylized palette of soft saturated flat colours, no textures. Static posed figure; no rig or animation. No collision or navigation data. Functional pose variant of dog-retriever.","status":"published","url":"https://3dassets.dev/assets/companion-animals-and-pet-home-dog-retriever-lie-03ae2a39","cdnUrl":"https://cdn.3dassets.dev/assets/4602/v1/model.glb","downloadUrl":"https://3dassets.dev/download/companion-animals-and-pet-home-dog-retriever-lie-03ae2a39","thumbnailUrl":"https://cdn.3dassets.dev/assets/4602/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/4602/v1/poster.webp","blurhash":"UADSUC^*02I;NHIVIVxZ00Io~UxZn#-o?ZNH","category":{"slug":"animals","title":"Animals"},"tags":[{"slug":"cute","title":"Cute"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":184220,"triangles":3784,"vertices":11352,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-0.2381115991551835,0.00003114184569036338,-0.5117876529693604],"max":[0.2381115991551835,0.41240388313104,0.5117876529693604]},"sizeMeters":[0.476,0.412,1.024],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1; GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T06:06:14.931Z","updatedAt":"2026-09-06T06:06:15.019Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/4602/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function RetrieverLyingCompanionAnimalsAndPetHome(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/4602/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/4602/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/4602/v1/model.glb\" alt=\"Retriever Lying (Companion Animals and Pet Home)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/4602/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/4602/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}