{"data":{"id":"35087","slug":"community-sports-hall-and-changing-rooms-wall-bar-unit-b6535673","title":"Timber Wall Bar Unit (Community Sports Hall and Changing Rooms)","summary":"A 1 m by 2.6 m timber wall bar unit: two shaped stiles on steel wall brackets, sixteen beech rungs at 145 mm centres, a steel head beam and a red height marker. It bolts flat to a hall wall and is modelled with its stiles resting on y=0.","description":"A 1 m by 2.6 m timber wall bar unit: two shaped stiles on steel wall brackets, sixteen beech rungs at 145 mm centres, a steel head beam and a red height marker. It bolts flat to a hall wall and is modelled with its stiles resting on y=0. Metre units, +Y up, the court or user side toward +Z, resting on y=0. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/community-sports-hall-and-changing-rooms-wall-bar-unit-b6535673","cdnUrl":"https://cdn.3dassets.dev/assets/35087/v1/model.glb","downloadUrl":"https://3dassets.dev/download/community-sports-hall-and-changing-rooms-wall-bar-unit-b6535673","thumbnailUrl":"https://cdn.3dassets.dev/assets/35087/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/35087/v1/poster.webp","blurhash":"U7C6cA^k0001-;xtD%IU0MIo~U-:SiozslRP","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"interior","title":"Interior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":43312,"triangles":972,"vertices":2115,"meshes":4,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-0.5149525314149729,0,-0.18005859697826584],"max":[0.5149525314149729,2.6020328434970987,0.07999786182756664]},"sizeMeters":[1.03,2.602,0.26],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Opus 5","downloads":0,"publishedAt":"2026-09-11T11:29:28.215Z","updatedAt":"2026-09-11T11:29:28.417Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/35087/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function TimberWallBarUnitCommunitySportsHallAndChangingRooms(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/35087/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/35087/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/35087/v1/model.glb\" alt=\"Timber Wall Bar Unit (Community Sports Hall and Changing Rooms)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/35087/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/35087/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}