{"data":{"id":"15673","slug":"cold-war-missile-silo-and-command-bunker-perimeter-gat-b683838a","title":"Perimeter gate with sentry post (Cold War Missile Silo and Command Bunker)","summary":"An 8 m gate bay: a concrete threshold, two heavy gate posts with a header beam and a hazard plate, a braced swinging mesh leaf with hinge straps, a latch box and a ground wheel, plus a two-storey sentry post with a window band, a steel door and a roof floodlight.","description":"An 8 m gate bay: a concrete threshold, two heavy gate posts with a header beam and a hazard plate, a braced swinging mesh leaf with hinge straps, a latch box and a ground wheel, plus a two-storey sentry post with a window band, a steel door and a roof floodlight. Bounding size 10.98 x 3.78 x 4.15 m (X x Y x Z). Metre units, +Y up, +Z forward, lowest geometry resting on y=0. Movable parts are separate named nodes with local pivots: gate-leaf. Assembly ports: west (fence), east (fence). The gate leaf is a named node hinged on the left post. Generic period hardware with no real designations, insignia or markings. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/cold-war-missile-silo-and-command-bunker-perimeter-gat-b683838a","cdnUrl":"https://cdn.3dassets.dev/assets/15673/v1/model.glb","downloadUrl":"https://3dassets.dev/download/cold-war-missile-silo-and-command-bunker-perimeter-gat-b683838a","thumbnailUrl":"https://cdn.3dassets.dev/assets/15673/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/15673/v1/poster.webp","blurhash":"U7BM[FD%00-:D%_3kW0000WC~qt6%g9FV??b","category":{"slug":"roads-infrastructure","title":"Roads & Infrastructure"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"realistic","title":"Realistic"},{"slug":"modular","title":"Modular"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":83128,"triangles":1640,"vertices":4920,"meshes":7,"materials":5,"textures":0,"animations":[],"boundingBox":{"min":[-4.131999969482422,0.00013368109429667818,-0.6997724614452387],"max":[6.849999904632568,3.780125716653457,3.4497725210498835]},"sizeMeters":[10.982,3.78,4.15],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-07T16:08:37.655Z","updatedAt":"2026-09-07T16:08:37.773Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/15673/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function PerimeterGateWithSentryPostColdWarMissileSiloAndCommandBunker(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/15673/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/15673/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/15673/v1/model.glb\" alt=\"Perimeter gate with sentry post (Cold War Missile Silo and Command Bunker)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/15673/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/15673/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}