{"data":{"id":"11737","slug":"cold-war-missile-silo-and-command-bunker-capsule-blast-dc0b020f","title":"Capsule blast door with locking wheel (Cold War Missile Silo and Command Bunker)","summary":"The capsule entry closure: a concrete surround with a stepped steel frame, a raised sill and a hinge column, a slab leaf with eight radial locking dogs, three hinge arms and a viewing port, and a four-spoke locking handwheel on its hub.","description":"The capsule entry closure: a concrete surround with a stepped steel frame, a raised sill and a hinge column, a slab leaf with eight radial locking dogs, three hinge arms and a viewing port, and a four-spoke locking handwheel on its hub. Bounding size 3.02 x 3.06 x 1.56 m (X x Y x Z). Metre units, +Y up, +Z forward, lowest geometry resting on y=0. Movable parts are separate named nodes with local pivots: blast-door, locking-wheel. The leaf and the handwheel are separate named nodes; the leaf pivots on the jamb hinge line and the wheel spins on its own axis. Generic period hardware with no real designations, insignia or markings. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/cold-war-missile-silo-and-command-bunker-capsule-blast-dc0b020f","cdnUrl":"https://cdn.3dassets.dev/assets/11737/v1/model.glb","downloadUrl":"https://3dassets.dev/download/cold-war-missile-silo-and-command-bunker-capsule-blast-dc0b020f","thumbnailUrl":"https://cdn.3dassets.dev/assets/11737/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/11737/v1/poster.webp","blurhash":"UDDl~99F00?b_4%M9FD%M|%MIVD%ogogWAM{","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"realistic","title":"Realistic"},{"slug":"interior","title":"Interior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":59500,"triangles":1124,"vertices":3372,"meshes":11,"materials":6,"textures":0,"animations":[],"boundingBox":{"min":[-1.5099999904632568,-0.000010633794600645174,-0.7299769628951827],"max":[1.5099999904632568,3.0600333512943543,0.8299999821186066]},"sizeMeters":[3.02,3.06,1.56],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Opus 5","downloads":0,"publishedAt":"2026-09-06T15:05:48.580Z","updatedAt":"2026-09-06T15:05:49.599Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/11737/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function CapsuleBlastDoorWithLockingWheelColdWarMissileSiloAndCommandBunker(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/11737/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/11737/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/11737/v1/model.glb\" alt=\"Capsule blast door with locking wheel (Cold War Missile Silo and Command Bunker)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/11737/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/11737/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}