{"data":{"id":"11772","slug":"cold-war-missile-silo-and-command-bunker-4a810e68-starter-scene","title":"Silo Cutaway with Missile in the Tube (Cold War Missile Silo and Command Bunker)","summary":"Composed example for Cold War Missile Silo and Command Bunker.","description":"The launch tube sectioned open with a two stage missile and shroud standing on the launch mount, three fixed grating platforms plus two retracted platform rings, the umbilical mast in the open sector, the headworks collar at grade with its run-off apron, the sliding blast door parked open on the apron, and the personnel access shaft hung alongside with its hatch collar at grade. Layout artifact; static geometry only.","status":"published","url":"https://3dassets.dev/assets/cold-war-missile-silo-and-command-bunker-4a810e68-starter-scene","cdnUrl":"https://cdn.3dassets.dev/assets/11772/v1/model.glb","downloadUrl":"https://3dassets.dev/download/cold-war-missile-silo-and-command-bunker-4a810e68-starter-scene","thumbnailUrl":"https://cdn.3dassets.dev/assets/11772/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/11772/v1/poster.webp","blurhash":"U8AAaYIU00?b~qj]D*V@00of-;Ri00WB-;xt","category":{"slug":"environments","title":"Environments & Scenes"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"realistic","title":"Realistic"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":978848,"triangles":22560,"vertices":50548,"meshes":49,"materials":6,"textures":0,"animations":[],"boundingBox":{"min":[-11.780000066757202,0,-8.180000066757202],"max":[7.000427259132664,21.399858762235134,11]},"sizeMeters":[18.78,21.4,19.18],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Opus 5","downloads":0,"publishedAt":"2026-09-06T15:05:59.594Z","updatedAt":"2026-09-06T15:06:00.154Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/11772/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function SiloCutawayWithMissileInTheTubeColdWarMissileSiloAndCommandBunker(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/11772/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/11772/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/11772/v1/model.glb\" alt=\"Silo Cutaway with Missile in the Tube (Cold War Missile Silo and Command Bunker)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/11772/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/11772/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}