{"data":{"id":"35480","slug":"clothing-rail-and-wardrobe-clothing-rail-d260b08c-starter-scene","title":"Clothing shop floor with rails, fitting rooms and a homeware corner (Clothing Rail and Wardrobe)","summary":"A small clothes shop laid out as one place on the pack own board floor: a run of three coupled straight rails down the middle hung with shirts, a blouse, a jacket, jumpers, a hoodie, two dresses, a covered suit and trousers, with two empty hangers at the end of the run. A...","description":"A small clothes shop laid out as one place on the pack own board floor: a run of three coupled straight rails down the middle hung with shirts, a blouse, a jacket, jumpers, a hoodie, two dresses, a covered suit and trousers, with two empty hangers at the end of the run. A second run of two rails turned a quarter on down the left hand wall carries coats, a jacket and shirts. A round rail of coats and knitwear turns beside the middle run, a four way stand faces four ways in the middle of the floor, and two coupled stock bays across the back carry folded tees, jumpers, jeans, shorts, shirts, a hoodie, a towel, a scarf, socks and size cubes. Three fitting room cubicles stand coupled along the back left with a wall bracket of coats hung off the end of the run. The homeware corner down the right has the wardrobe, the chest of drawers with a stack of tees on top, and the full length mirror; the accessory table, shoe rack and mannequin forms stand across the front of the shop, and a laundry basket, the steamer and a ticket stand sit behind the rails with a second basket by the mirror. Every garment is static geometry in a settled pose, and the mannequin forms are plain and undressed, because there is no cloth simulation and no skinning in this library.","status":"published","url":"https://3dassets.dev/assets/clothing-rail-and-wardrobe-clothing-rail-d260b08c-starter-scene","cdnUrl":"https://cdn.3dassets.dev/assets/35480/v1/model.glb","downloadUrl":"https://3dassets.dev/download/clothing-rail-and-wardrobe-clothing-rail-d260b08c-starter-scene","thumbnailUrl":"https://cdn.3dassets.dev/assets/35480/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/35480/v1/poster.webp","blurhash":"U4EySlIV00RO9F%MWF9Z00s+^*x^~qNGxsxs","category":{"slug":"environments","title":"Environments & Scenes"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":1783564,"triangles":46332,"vertices":97467,"meshes":158,"materials":12,"textures":0,"animations":[],"boundingBox":{"min":[-4.5,0.000020447177831499352,-3],"max":[4.5,2.22120141960738,3]},"sizeMeters":[9,2.221,6],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Opus 5","downloads":0,"publishedAt":"2026-09-11T15:21:14.747Z","updatedAt":"2026-09-11T15:21:14.889Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/35480/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function ClothingShopFloorWithRailsFittingRoomsAndAHomewareCornerClothingRailAndWardrobe(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/35480/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/35480/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/35480/v1/model.glb\" alt=\"Clothing shop floor with rails, fitting rooms and a homeware corner (Clothing Rail and Wardrobe)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/35480/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/35480/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}