{"data":{"id":"16727","slug":"clinic-and-veterinary-practice-self-check-in-kiosk-ea7649b3","title":"Self check-in kiosk (Clinic and Veterinary Practice)","summary":"A floor-standing patient check-in kiosk: a tapered pedestal, a raked head with a bezelled touch screen, a card reader boss and a ticket slot.","description":"A floor-standing patient check-in kiosk: a tapered pedestal, a raked head with a bezelled touch screen, a card reader boss and a ticket slot. Overall 0.44 by 1.12 by 0.36 m (X by Y by Z). Metre units, +Y up, the side a person uses toward +Z, resting on y=0. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/clinic-and-veterinary-practice-self-check-in-kiosk-ea7649b3","cdnUrl":"https://cdn.3dassets.dev/assets/16727/v1/model.glb","downloadUrl":"https://3dassets.dev/download/clinic-and-veterinary-practice-self-check-in-kiosk-ea7649b3","thumbnailUrl":"https://cdn.3dassets.dev/assets/16727/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/16727/v1/poster.webp","blurhash":"UAEfTi.8004nD%of%LRj00M{~q%LofWVj[of","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"interior","title":"Interior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":33760,"triangles":620,"vertices":1860,"meshes":5,"materials":5,"textures":0,"animations":[],"boundingBox":{"min":[-0.22003356916814878,0,-0.18000427161595475],"max":[0.22003356916814878,1.1228094100952148,0.18000427161595475]},"sizeMeters":[0.44,1.123,0.36],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-07T16:22:01.520Z","updatedAt":"2026-09-07T20:43:32.179Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/16727/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function SelfCheckInKioskClinicAndVeterinaryPractice(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/16727/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/16727/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/16727/v1/model.glb\" alt=\"Self check-in kiosk (Clinic and Veterinary Practice)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/16727/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/16727/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}