{"data":{"id":"33690","slug":"city-park-and-playground-riverside-park--bcba4b86-starter-scene","title":"Riverside Park and Playground (City Park and Playground)","summary":"A 28 x 22 m corner of a city park: a fenced playground laid on red and blue rubber safety tiles with swings, a slide, a play tower, a climbing frame, monkey bars, a rope net, a roundabout, a seesaw, a sandpit and three spring rockers inside it, and a gate onto a paved apron...","description":"A 28 x 22 m corner of a city park: a fenced playground laid on red and blue rubber safety tiles with swings, a slide, a play tower, a climbing frame, monkey bars, a rope net, a roundabout, a seesaw, a sandpit and three spring rockers inside it, and a gate onto a paved apron with a notice board and a bike rack. A path runs the full width of the park through mown lawn, with a piered entrance gate, benches, lamps, bins and bollards along it, a bandstand and a refreshment kiosk on the grass, an ornamental duck pond built from eight edge pieces, flower beds, a pergola, picnic tables, a hedge line and a row of park trees along the back.","status":"published","url":"https://3dassets.dev/assets/city-park-and-playground-riverside-park--bcba4b86-starter-scene","cdnUrl":"https://cdn.3dassets.dev/assets/33690/v1/model.glb","downloadUrl":"https://3dassets.dev/download/city-park-and-playground-riverside-park--bcba4b86-starter-scene","thumbnailUrl":"https://cdn.3dassets.dev/assets/33690/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/33690/v1/poster.webp","blurhash":"U6Bg9y^R00tkImxtt8M|009@~pMy-rIVNFxu","category":{"slug":"environments","title":"Environments & Scenes"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":675348,"triangles":11696,"vertices":28270,"meshes":136,"materials":8,"textures":2,"animations":[],"boundingBox":{"min":[-20.421332709490454,-0.000013474398770810941,-12.248236986016737],"max":[10,5.744000160217285,10.620000004768372]},"sizeMeters":[30.421,5.744,22.868],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Opus 5","downloads":0,"publishedAt":"2026-09-11T03:25:05.619Z","updatedAt":"2026-09-11T03:25:05.783Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/33690/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function RiversideParkAndPlaygroundCityParkAndPlayground(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/33690/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/33690/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/33690/v1/model.glb\" alt=\"Riverside Park and Playground (City Park and Playground)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/33690/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/33690/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}