{"data":{"id":"1522","slug":"christmas-village-hanging-stocking-b93ea03e","title":"Christmas stocking (Christmas Village)","summary":"A sculpted boot-shaped stocking with an ivory cuff and hanging loop.","description":"A sculpted boot-shaped stocking with an ivory cuff and hanging loop. Original toy-like Christmas Village design, with a shared eight-material palette. Metre scale, Y-up, ground origin; static, texture-free geometry.","status":"published","url":"https://3dassets.dev/assets/christmas-village-hanging-stocking-b93ea03e","cdnUrl":"https://cdn.3dassets.dev/assets/1522/v1/model.glb","downloadUrl":"https://3dassets.dev/download/christmas-village-hanging-stocking-b93ea03e","thumbnailUrl":"https://cdn.3dassets.dev/assets/1522/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/1522/v1/poster.webp","blurhash":"UEDt-Y^R000euh%LZOD*BiK1#n#VdqV@l9o#","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"seasonal","title":"Seasonal & Holiday"},{"slug":"low-poly","title":"Low Poly"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":18080,"triangles":324,"vertices":972,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-0.16000000201165676,0,-0.08500473102273351],"max":[0.3499945156087727,0.8199999928474426,0.08500473102273351]},"sizeMeters":[0.51,0.82,0.17],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T04:53:28.216Z","updatedAt":"2026-09-06T04:53:29.139Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/1522/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function ChristmasStockingChristmasVillage(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/1522/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/1522/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/1522/v1/model.glb\" alt=\"Christmas stocking (Christmas Village)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/1522/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/1522/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}