{"data":{"id":"18774","slug":"christmas-storybook-storybook-santa-673e2b29","title":"Storybook Santa (Christmas Storybook)","summary":"Static sculpted Santa with soft beard, curled hat, fur trim, mittens, belt and boots.","description":"Static sculpted Santa with soft beard, curled hat, fur trim, mittens, belt and boots. Original Christmas Storybook design with rounded forms and layered construction. Metre scale, Y-up, grounded origin. Static PBR geometry; no external textures.","status":"published","url":"https://3dassets.dev/assets/christmas-storybook-storybook-santa-673e2b29","cdnUrl":"https://cdn.3dassets.dev/assets/18774/v1/model.glb","downloadUrl":"https://3dassets.dev/download/christmas-storybook-storybook-santa-673e2b29","thumbnailUrl":"https://cdn.3dassets.dev/assets/18774/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/18774/v1/poster.webp","blurhash":"U99ZN9xu00D%=|ozE1Vs0eRj~BxuDjV@%gx]","category":{"slug":"characters","title":"Characters & Creatures"},"tags":[{"slug":"seasonal","title":"Seasonal & Holiday"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":262780,"triangles":5380,"vertices":16140,"meshes":6,"materials":6,"textures":0,"animations":[],"boundingBox":{"min":[-0.460999995470047,0,-0.2629740352989622],"max":[0.460999995470047,1.7865935564041138,0.2639990671298129]},"sizeMeters":[0.922,1.787,0.527],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-07T16:49:28.468Z","updatedAt":"2026-09-07T16:49:28.563Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/18774/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function StorybookSantaChristmasStorybook(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/18774/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/18774/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/18774/v1/model.glb\" alt=\"Storybook Santa (Christmas Storybook)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/18774/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/18774/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}