{"data":{"id":"21287","slug":"cave-and-crystal-networks-dripping-ceiling-5d2b2412","title":"Dripping ceiling panel (Cave and Crystal Caverns)","summary":"Pendant mineral tips below a ceiling slab; water is suggested by material only.","description":"Pendant mineral tips below a ceiling slab; water is suggested by material only. 2.00 × 0.93 × 2.00 metres. Original CC0 static cave geometry with embedded nearest-filtered pixel textures. +Y up; grounded at y=0. No collision, navigation, rig or animation data.","status":"published","url":"https://3dassets.dev/assets/cave-and-crystal-networks-dripping-ceiling-5d2b2412","cdnUrl":"https://cdn.3dassets.dev/assets/21287/v1/model.glb","downloadUrl":"https://3dassets.dev/download/cave-and-crystal-networks-dripping-ceiling-5d2b2412","thumbnailUrl":"https://cdn.3dassets.dev/assets/21287/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/21287/v1/poster.webp","blurhash":"UF9tP|t8Diax_4ofM_j[4mRjxuj[00WBogWB","category":{"slug":"nature","title":"Nature & Landscape"},"tags":[{"slug":"fantasy","title":"Fantasy"},{"slug":"pixel","title":"Pixel / Retro"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":61328,"triangles":1068,"vertices":3204,"meshes":12,"materials":2,"textures":1,"animations":[],"boundingBox":{"min":[-1,0,-1],"max":[1,0.9275154472561589,1]},"sizeMeters":[2,0.928,2],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-07T17:22:44.168Z","updatedAt":"2026-09-07T21:19:48.639Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/21287/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function DrippingCeilingPanelCaveAndCrystalCaverns(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/21287/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/21287/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/21287/v1/model.glb\" alt=\"Dripping ceiling panel (Cave and Crystal Caverns)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/21287/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/21287/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}