{"data":{"id":"27028","slug":"casino-floor-and-back-rooms-chip-tray-4e6f61cc","title":"Chip Tray (Casino Floor and Back Rooms)","summary":"Dealer chip tray with five loaded rows.","description":"Chip tray 0.56 m wide and 0.14 m tall: a moulded tray with five dividers, each row loaded with nine chips. Dimensions 0.56 x 0.14 x 0.26 m (X x Y x Z). Footprint-centred origin resting on the ground; metre units, +Y up, +Z forward. Casino stylized palette of patterned carpet, felt, brass and chrome, no textures. Original graphics only. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/casino-floor-and-back-rooms-chip-tray-4e6f61cc","cdnUrl":"https://cdn.3dassets.dev/assets/27028/v1/model.glb","downloadUrl":"https://3dassets.dev/download/casino-floor-and-back-rooms-chip-tray-4e6f61cc","thumbnailUrl":"https://cdn.3dassets.dev/assets/27028/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/27028/v1/poster.webp","blurhash":"U05#kg-Y00?c_N_3tKMw00ki%0D$8_ELDj01","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"stylized","title":"Stylized"},{"slug":"interior","title":"Interior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":212136,"triangles":5856,"vertices":17568,"meshes":6,"materials":6,"textures":0,"animations":[],"boundingBox":{"min":[-0.2800000011920929,-0.000010681478362070673,-0.1299978642577993],"max":[0.2800000011920929,0.14001068207440853,0.1299978642577993]},"sizeMeters":[0.56,0.14,0.26],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-07T20:56:14.396Z","updatedAt":"2026-09-07T20:56:14.489Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/27028/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function ChipTrayCasinoFloorAndBackRooms(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/27028/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/27028/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/27028/v1/model.glb\" alt=\"Chip Tray (Casino Floor and Back Rooms)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/27028/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/27028/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}