{"data":{"id":"34003","slug":"car-repair-garage-and-mot-workshop-car-repair-garage-a-f1a798be","title":"Headlight aim tester on a floor rail (Car Repair Garage and MOT Workshop)","summary":"Beam setter on a 3 m floor rail: a charcoal mast on a rolling carriage, a grey optical box with a fresnel lens and a mirror sight, a spirit level bar across the top and a graduated scale up the mast.","description":"Beam setter on a 3 m floor rail: a charcoal mast on a rolling carriage, a grey optical box with a fresnel lens and a mirror sight, a spirit level bar across the top and a graduated scale up the mast. Free 3D model for car repair garage, vehicle testing and workshop game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 3.00 by 1.71 by 0.52 m (X by Y by Z). Metre units, +Y up, the working face toward +Z, resting on y=0 with the origin on the footprint. Static geometry; no rig, collision or navigation data. The carriage rolls along the rail in real use but is modelled fixed, because the rail is the moving part's floor and a rolling carriage would leave it; the lens, the mirror and the scale are solid. No manufacturer names, badges or artwork anywhere: every plate and label is blank.","status":"published","url":"https://3dassets.dev/assets/car-repair-garage-and-mot-workshop-car-repair-garage-a-f1a798be","cdnUrl":"https://cdn.3dassets.dev/assets/34003/v1/model.glb","downloadUrl":"https://3dassets.dev/download/car-repair-garage-and-mot-workshop-car-repair-garage-a-f1a798be","thumbnailUrl":"https://cdn.3dassets.dev/assets/34003/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/34003/v1/poster.webp","blurhash":"U78qTyD%00~qM{j[IUxu00WA?uD%IU-;%gD%","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"interior","title":"Interior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":51652,"triangles":1104,"vertices":2444,"meshes":6,"materials":6,"textures":0,"animations":[],"boundingBox":{"min":[-1.5,-0.00007356868132335492,-0.24003906190398994],"max":[1.5,1.7100000381469727,0.2799906960247157]},"sizeMeters":[3,1.71,0.52],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_materials_transmission","KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Opus 5","downloads":0,"publishedAt":"2026-09-11T05:54:07.806Z","updatedAt":"2026-09-11T05:54:07.907Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/34003/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function HeadlightAimTesterOnAFloorRailCarRepairGarageAndMOTWorkshop(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/34003/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/34003/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/34003/v1/model.glb\" alt=\"Headlight aim tester on a floor rail (Car Repair Garage and MOT Workshop)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/34003/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/34003/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}