{"data":{"id":"34007","slug":"car-repair-garage-and-mot-workshop-car-repair-garage-a-d2e3b72e","title":"Two shelf tool trolley (Car Repair Garage and MOT Workshop)","summary":"Open steel service trolley on four castors: two dished shelves with raised lips, a push handle, a socket rail with six sockets standing in it and a hanging rail of open ended spanners down one side.","description":"Open steel service trolley on four castors: two dished shelves with raised lips, a push handle, a socket rail with six sockets standing in it and a hanging rail of open ended spanners down one side. Free 3D model for car repair garage, vehicle testing and workshop game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 0.74 by 1.15 by 0.48 m (X by Y by Z). Metre units, +Y up, the working face toward +Z, resting on y=0 with the origin on the footprint. Static geometry; no rig, collision or navigation data. Static trolley; the castors are modelled but the trolley itself carries no clip. No manufacturer names, badges or artwork anywhere: every plate and label is blank.","status":"published","url":"https://3dassets.dev/assets/car-repair-garage-and-mot-workshop-car-repair-garage-a-d2e3b72e","cdnUrl":"https://cdn.3dassets.dev/assets/34007/v1/model.glb","downloadUrl":"https://3dassets.dev/download/car-repair-garage-and-mot-workshop-car-repair-garage-a-d2e3b72e","thumbnailUrl":"https://cdn.3dassets.dev/assets/34007/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/34007/v1/poster.webp","blurhash":"U97.5eR-4TV?o#tRM{M_4Tt6yZazjFRit7kW","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"interior","title":"Interior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":59268,"triangles":1344,"vertices":2952,"meshes":4,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-0.3824754269088124,-0.000001037781155135975,-0.24001465842187375],"max":[0.36000001430511475,1.1520050963933233,0.24001465842187375]},"sizeMeters":[0.742,1.152,0.48],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Opus 5","downloads":0,"publishedAt":"2026-09-11T05:54:08.450Z","updatedAt":"2026-09-11T05:54:08.554Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/34007/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function TwoShelfToolTrolleyCarRepairGarageAndMOTWorkshop(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/34007/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/34007/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/34007/v1/model.glb\" alt=\"Two shelf tool trolley (Car Repair Garage and MOT Workshop)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/34007/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/34007/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}