{"data":{"id":"34016","slug":"car-repair-garage-and-mot-workshop-car-repair-garage-a-09f10375","title":"Diagnostic scanner on a rolling stand (Car Repair Garage and MOT Workshop)","summary":"Vehicle diagnostic unit on a stand: a five leg castor base, a charcoal column, a tilted tablet with a dark screen and a row of soft keys, a keyboard tray with the OBD lead coiled on it and a printer slot in the side.","description":"Vehicle diagnostic unit on a stand: a five leg castor base, a charcoal column, a tilted tablet with a dark screen and a row of soft keys, a keyboard tray with the OBD lead coiled on it and a printer slot in the side. Free 3D model for car repair garage, vehicle testing and workshop game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 0.63 by 1.43 by 0.66 m (X by Y by Z). Metre units, +Y up, the working face toward +Z, resting on y=0 with the origin on the footprint. Static geometry; no rig, collision or navigation data. The coiled diagnostic lead is modelled solid; nothing on the stand moves. No manufacturer names, badges or artwork anywhere: every plate and label is blank.","status":"published","url":"https://3dassets.dev/assets/car-repair-garage-and-mot-workshop-car-repair-garage-a-09f10375","cdnUrl":"https://cdn.3dassets.dev/assets/34016/v1/model.glb","downloadUrl":"https://3dassets.dev/download/car-repair-garage-and-mot-workshop-car-repair-garage-a-09f10375","thumbnailUrl":"https://cdn.3dassets.dev/assets/34016/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/34016/v1/poster.webp","blurhash":"U47_7vt700M{~qt74mM{-;WBE1t7IoRPxax]","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"interior","title":"Interior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":74044,"triangles":1652,"vertices":3632,"meshes":6,"materials":6,"textures":0,"animations":[],"boundingBox":{"min":[-0.28520324940658465,0.000013769252081539951,-0.3278169631958008],"max":[0.3424981545922841,1.4320878227949543,0.3278169631958008]},"sizeMeters":[0.628,1.432,0.656],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_materials_transmission","KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Opus 5","downloads":0,"publishedAt":"2026-09-11T05:54:15.206Z","updatedAt":"2026-09-11T05:54:15.310Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/34016/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function DiagnosticScannerOnARollingStandCarRepairGarageAndMOTWorkshop(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/34016/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/34016/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/34016/v1/model.glb\" alt=\"Diagnostic scanner on a rolling stand (Car Repair Garage and MOT Workshop)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/34016/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/34016/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}