{"data":{"id":"32544","slug":"car-park-and-road-vehicle-fleet-ramp-slab-08cb31cd","title":"Car park ramp slab (Car Park and Road Vehicle Fleet)","summary":"A half level car park ramp: a 6.5 m concrete wedge rising 1.7 m between decks, with kerbed edges and cast anti slip ribs across the running surface. Modular car park ramp on the 6 m deck grid.","description":"A half level car park ramp: a 6.5 m concrete wedge rising 1.7 m between decks, with kerbed edges and cast anti slip ribs across the running surface. Dimensions 6.00 x 2.35 x 6.50 m (X x Y x Z). Pivot on the grid origin at the low end soffit level; metre units, +Y up, +Z forward, wheel axles along X. Connectors: foot deck-edge at (0, 0.3, 3.25) facing +Z; head deck-edge at (0, 2, -3.25) facing -Z. The foot port meets a deck slab edge on this level and the head port meets the level above. Static geometry: no rig or animation. Original generic design: no manufacturer, model, badge, grille signature or wheel design is referenced and every number plate is blank. Realistic road palette of silver, deep blue, signal red, fleet white and graphite paint over dark rubber and plastic trim, tinted glazing, bright alloy, structural steel, grey cabin cloth and poured concrete, with emissive white, red, amber, blue and green lamp surfaces. Free 3D model for Unity, Godot, Unreal, three.js and Blender. No collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/car-park-and-road-vehicle-fleet-ramp-slab-08cb31cd","cdnUrl":"https://cdn.3dassets.dev/assets/32544/v1/model.glb","downloadUrl":"https://3dassets.dev/download/car-park-and-road-vehicle-fleet-ramp-slab-08cb31cd","thumbnailUrl":"https://cdn.3dassets.dev/assets/32544/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/32544/v1/poster.webp","blurhash":"U29%;k_300D%oyDiIU%f009F_3ofof_Mx]IA","category":{"slug":"roads-infrastructure","title":"Roads & Infrastructure"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"kit","title":"Kit / Set"},{"slug":"exterior","title":"Exterior"},{"slug":"modular","title":"Modular"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":195760,"triangles":144,"vertices":336,"meshes":2,"materials":2,"textures":1,"animations":[],"boundingBox":{"min":[-3.000053407391583,0.00015178190092735022,-3.25],"max":[3.000053407391583,2.349848122731641,3.25]},"sizeMeters":[6,2.35,6.5],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"claude-opus-5","downloads":0,"publishedAt":"2026-09-08T12:30:44.069Z","updatedAt":"2026-09-08T12:30:44.177Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/32544/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function CarParkRampSlabCarParkAndRoadVehicleFleet(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/32544/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/32544/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/32544/v1/model.glb\" alt=\"Car park ramp slab (Car Park and Road Vehicle Fleet)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/32544/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/32544/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}