{"data":{"id":"27799","slug":"car-factory-production-line-steel-coil-on-cradle-293b499d","title":"Steel Coil On Cradle (Car Factory Production Line)","summary":"Free 3D model of a coil of steel strip on a factory cradle: a 1.64 m wide sheet coil for a car factory press shop game asset kit.","description":"Free 3D model of a coil of steel strip on a factory cradle: a 1.64 m wide sheet coil for a car factory press shop game asset kit. Dimensions 1.90 by 1.80 by 1.68 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. A 1.64 m diameter coil of cold rolled strip sitting in a two saddle steel cradle with yellow edge guards, the loose end of the strip lifted clear at the top. Static geometry; the coil does not turn and there is no decoiler mandrel modelled. Car plant palette: light grey epoxy floor, safety yellow, white plant steel, charcoal, safety orange, equipment blue, two gloss body colours, matt primer, skin, glass and emissive amber. Standard PBR materials with embedded procedural maps. Static geometry; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/car-factory-production-line-steel-coil-on-cradle-293b499d","cdnUrl":"https://cdn.3dassets.dev/assets/27799/v1/model.glb","downloadUrl":"https://3dassets.dev/download/car-factory-production-line-steel-coil-on-cradle-293b499d","thumbnailUrl":"https://cdn.3dassets.dev/assets/27799/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/27799/v1/poster.webp","blurhash":"UDGb#Q~q004nIVt7M{IU00IUWBofRiWB-=t7","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"stylized","title":"Stylized"},{"slug":"interior","title":"Interior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":26724,"triangles":1092,"vertices":1082,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-0.949999988079071,-0.000016797728347506258,-0.8400601109223024],"max":[0.949999988079071,1.8000167500446316,0.8400601109223024]},"sizeMeters":[1.9,1.8,1.68],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T00:57:42.585Z","updatedAt":"2026-09-08T00:57:42.699Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/27799/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function SteelCoilOnCradleCarFactoryProductionLine(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/27799/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/27799/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/27799/v1/model.glb\" alt=\"Steel Coil On Cradle (Car Factory Production Line)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/27799/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/27799/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}