{"data":{"id":"27817","slug":"car-factory-production-line-paint-mix-cabinet-ba07b0d9","title":"Paint Mix Cabinet (Car Factory Production Line)","summary":"Free 3D model of a paint mixing cabinet with six colour cans and stirrers behind a glazed door, a paint shop fixture for a car factory game asset kit.","description":"Free 3D model of a paint mixing cabinet with six colour cans and stirrers behind a glazed door, a paint shop fixture for a car factory game asset kit. Dimensions 2.40 by 2.34 by 0.92 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. A 2.30 m ventilated mixing cabinet with six paint cans on stirrer drives behind a glazed door and a blank control panel above. Two of the cans carry the factory body colours and the rest carry primer. Static geometry: the stirrers, the door and the extract duct do not move, and every label is blank. Car plant palette: light grey epoxy floor, safety yellow, white plant steel, charcoal, safety orange, equipment blue, two gloss body colours, matt primer, skin, glass and emissive amber. Standard PBR materials with embedded procedural maps. Static geometry; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/car-factory-production-line-paint-mix-cabinet-ba07b0d9","cdnUrl":"https://cdn.3dassets.dev/assets/27817/v1/model.glb","downloadUrl":"https://3dassets.dev/download/car-factory-production-line-paint-mix-cabinet-ba07b0d9","thumbnailUrl":"https://cdn.3dassets.dev/assets/27817/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/27817/v1/poster.webp","blurhash":"UEFF$|%M00Mx_N%MD%IA00t7%NNG-pxuM{IU","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"stylized","title":"Stylized"},{"slug":"interior","title":"Interior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":40244,"triangles":1620,"vertices":2000,"meshes":7,"materials":7,"textures":0,"animations":[],"boundingBox":{"min":[-1.2000000476837158,-0.00005587882589419557,-0.4500212970920182],"max":[1.2000000476837158,2.3400228085578947,0.4699935873667234]},"sizeMeters":[2.4,2.34,0.92],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":1,"publishedAt":"2026-09-08T00:57:49.485Z","updatedAt":"2026-09-08T02:10:31.093Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/27817/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function PaintMixCabinetCarFactoryProductionLine(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/27817/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/27817/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/27817/v1/model.glb\" alt=\"Paint Mix Cabinet (Car Factory Production Line)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/27817/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/27817/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}