{"data":{"id":"27820","slug":"car-factory-production-line-colour-sample-board-142c0332","title":"Colour Sample Board (Car Factory Production Line)","summary":"Free 3D model of a paint colour sample board on a stand with six sprayed panels, a paint shop quality fixture for a car factory game asset kit.","description":"Free 3D model of a paint colour sample board on a stand with six sprayed panels, a paint shop quality fixture for a car factory game asset kit. Dimensions 1.20 by 1.70 by 0.60 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. A 1.72 m tall stand carrying six sprayed sample panels, two in each of the factory body colours plus primer and bare steel. The panels stand proud of the backing board so the edges read. Static geometry; every label is blank. Car plant palette: light grey epoxy floor, safety yellow, white plant steel, charcoal, safety orange, equipment blue, two gloss body colours, matt primer, skin, glass and emissive amber. Standard PBR materials with embedded procedural maps. Static geometry; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/car-factory-production-line-colour-sample-board-142c0332","cdnUrl":"https://cdn.3dassets.dev/assets/27820/v1/model.glb","downloadUrl":"https://3dassets.dev/download/car-factory-production-line-colour-sample-board-142c0332","thumbnailUrl":"https://cdn.3dassets.dev/assets/27820/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/27820/v1/poster.webp","blurhash":"U8Bz2+-A006%~W%24.9t00g3?bVYNGX8xan5","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"stylized","title":"Stylized"},{"slug":"interior","title":"Interior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":23452,"triangles":1188,"vertices":1028,"meshes":5,"materials":5,"textures":0,"animations":[],"boundingBox":{"min":[-0.6000000238418579,0.000023651038637502453,-0.300045789686962],"max":[0.6000000238418579,1.7000000476837158,0.300045789686962]},"sizeMeters":[1.2,1.7,0.6],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":1,"publishedAt":"2026-09-08T00:57:50.820Z","updatedAt":"2026-09-08T02:10:24.743Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/27820/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function ColourSampleBoardCarFactoryProductionLine(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/27820/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/27820/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/27820/v1/model.glb\" alt=\"Colour Sample Board (Car Factory Production Line)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/27820/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/27820/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}