{"data":{"id":"27819","slug":"car-factory-production-line-air-handling-unit-34e88f88","title":"Air Handling Unit (Car Factory Production Line)","summary":"Free 3D model of a paint shop air handling unit on legs with a filter face and a roof duct, an industrial plant room asset for a car factory game asset kit.","description":"Free 3D model of a paint shop air handling unit on legs with a filter face and a roof duct, an industrial plant room asset for a car factory game asset kit. Dimensions 3.88 by 4.33 by 2.44 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. A 3.80 by 2.40 m supply air unit standing 4.33 m to the top of its duct on blue legs, with a louvred intake face, panel seams and a round discharge duct. Static geometry: the fan, the louvres and the access doors do not move. Car plant palette: light grey epoxy floor, safety yellow, white plant steel, charcoal, safety orange, equipment blue, two gloss body colours, matt primer, skin, glass and emissive amber. Standard PBR materials with embedded procedural maps. Static geometry; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/car-factory-production-line-air-handling-unit-34e88f88","cdnUrl":"https://cdn.3dassets.dev/assets/27819/v1/model.glb","downloadUrl":"https://3dassets.dev/download/car-factory-production-line-air-handling-unit-34e88f88","thumbnailUrl":"https://cdn.3dassets.dev/assets/27819/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/27819/v1/poster.webp","blurhash":"UBD0T5?b00NG~VxvIUM_00IU~qt600M|%NWU","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"stylized","title":"Stylized"},{"slug":"interior","title":"Interior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":56172,"triangles":2580,"vertices":2362,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-1.899999976158142,3.35276251206551e-10,-1.1999450516256172],"max":[1.9800000190734863,4.329999923706055,1.2449102017598488]},"sizeMeters":[3.88,4.33,2.445],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":1,"publishedAt":"2026-09-08T00:57:50.802Z","updatedAt":"2026-09-08T02:10:26.875Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/27819/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function AirHandlingUnitCarFactoryProductionLine(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/27819/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/27819/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/27819/v1/model.glb\" alt=\"Air Handling Unit (Car Factory Production Line)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/27819/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/27819/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}