{"data":{"id":"36672","slug":"canal-town-and-windmill-town-chimney-stack-bb7ad8be","title":"Town Chimney Stack (Canal Town and Windmill)","summary":"Free 3D model of a brick chimney stack with clay pots for a historical canal town roof kit: corbelled head, stone weathering and two pots.","description":"Free 3D model of a brick chimney stack with clay pots for a historical canal town roof kit: corbelled head, stone weathering and two pots. Dimensions 1.34 by 3.40 by 0.98 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. Chimney 1.34 m by 0.98 m and 3.40 m tall from its base, so it stands clear of a 45 degree roof when set on the ridge line. Static model; the smoke a working chimney would carry is not modelled, because smoke is a particle effect rather than geometry. No real town, mill, company or product is depicted, and every board and gable stone is blank or carries invented abstract shapes. Canal town palette: red brick, lime plaster, grey stone, clay pantile, oak and pale pine, dark green paint, wrought iron, brass, dark green glass used for glazing and for the canal, leaf green and a single flower red. Static geometry; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/canal-town-and-windmill-town-chimney-stack-bb7ad8be","cdnUrl":"https://cdn.3dassets.dev/assets/36672/v1/model.glb","downloadUrl":"https://3dassets.dev/download/canal-town-and-windmill-town-chimney-stack-bb7ad8be","thumbnailUrl":"https://cdn.3dassets.dev/assets/36672/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/36672/v1/poster.webp","blurhash":"U49~{M}[000L.8ozMxnO0|J7={-AIAWBtRWX","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":71824,"triangles":720,"vertices":678,"meshes":3,"materials":3,"textures":2,"animations":[],"boundingBox":{"min":[-0.6700000166893005,0,-0.48996064332740313],"max":[0.6700000166893005,3.3999837560838793,0.48996064332740313]},"sizeMeters":[1.34,3.4,0.98],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Opus 5","downloads":0,"publishedAt":"2026-09-11T22:15:16.113Z","updatedAt":"2026-09-11T22:15:16.229Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/36672/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function TownChimneyStackCanalTownAndWindmill(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/36672/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/36672/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/36672/v1/model.glb\" alt=\"Town Chimney Stack (Canal Town and Windmill)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/36672/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/36672/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}