{"data":{"id":"36677","slug":"canal-town-and-windmill-market-stall-with-awning-a330661e","title":"Market Stall With Awning (Canal Town and Windmill)","summary":"Free 3D model of a canal town market stall with an awning for a historical street kit: trestle board, striped canopy, crates and waxed cheeses on the board.","description":"Free 3D model of a canal town market stall with an awning for a historical street kit: trestle board, striped canopy, crates and waxed cheeses on the board. Dimensions 2.90 by 2.36 by 1.33 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. Stall 2.90 m wide, 2.30 m tall and 1.30 m deep, with the customer side at +Z. The awning is a spread sheet on a rigid frame: cloth needs a joint per panel and one rigid node transform cannot hang it. No real town, mill, company or product is depicted, and every board and gable stone is blank or carries invented abstract shapes. Canal town palette: red brick, lime plaster, grey stone, clay pantile, oak and pale pine, dark green paint, wrought iron, brass, dark green glass used for glazing and for the canal, leaf green and a single flower red. Static geometry; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/canal-town-and-windmill-market-stall-with-awning-a330661e","cdnUrl":"https://cdn.3dassets.dev/assets/36677/v1/model.glb","downloadUrl":"https://3dassets.dev/download/canal-town-and-windmill-market-stall-with-awning-a330661e","thumbnailUrl":"https://cdn.3dassets.dev/assets/36677/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/36677/v1/poster.webp","blurhash":"UUE_~#xa4oWB~qxtD%NGEhozoLM{IAozozM{","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":103720,"triangles":3156,"vertices":3127,"meshes":3,"materials":3,"textures":2,"animations":[],"boundingBox":{"min":[-1.4500000476837158,-0.00009451351010936193,-0.671635046289784],"max":[1.4500000476837158,2.364373315500086,0.6549842158104461]},"sizeMeters":[2.9,2.364,1.327],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Opus 5","downloads":0,"publishedAt":"2026-09-11T22:15:19.275Z","updatedAt":"2026-09-11T22:15:19.390Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/36677/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function MarketStallWithAwningCanalTownAndWindmill(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/36677/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/36677/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/36677/v1/model.glb\" alt=\"Market Stall With Awning (Canal Town and Windmill)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/36677/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/36677/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}