{"data":{"id":"36693","slug":"canal-town-and-windmill-canal-town-quay--3bebfcd5-starter-scene","title":"Canal Town Quay and Mill (Canal Town and Windmill)","summary":"A working canal cut through a brick town. A terrace of five gabled fronts stands along the far bank, turning a corner at one end and roofed in pantiles from the kit with dormers, chimneys and a party wall run closing the back; its street runs between the fronts and the quay,...","description":"A working canal cut through a brick town. A terrace of five gabled fronts stands along the far bank, turning a corner at one end and roofed in pantiles from the kit with dormers, chimneys and a party wall run closing the back; its street runs between the fronts and the quay, with a stall, a handcart, barrels, crates, lamps and a bench on it. The water carries a barge, a rowing boat and a punt between a humpback brick bridge, a drawbridge half over the cut and a lock gate pair, with fender piles and a slewing post crane on the copings. A tower mill stands clear at the west end with its stage, cap and four sails up, and because a sealed brick tower hides its own interior, the stone floor gear is out in the yard under the stage: the millstones and tun, the grain hopper and chute, the sacks and the flour cart. The canal is laid into the ground as water tiles set 1.20 m below two quay runs, so the plot is one continuous surface with no hole in it.","status":"published","url":"https://3dassets.dev/assets/canal-town-and-windmill-canal-town-quay--3bebfcd5-starter-scene","cdnUrl":"https://cdn.3dassets.dev/assets/36693/v1/model.glb","downloadUrl":"https://3dassets.dev/download/canal-town-and-windmill-canal-town-quay--3bebfcd5-starter-scene","thumbnailUrl":"https://cdn.3dassets.dev/assets/36693/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/36693/v1/poster.webp","blurhash":"U7A,XqkW00WB8^bbtSnO00r?-UNG?^n%%1XS","category":{"slug":"environments","title":"Environments & Scenes"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"realistic","title":"Realistic"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":4561208,"triangles":187230,"vertices":180481,"meshes":275,"materials":12,"textures":3,"animations":[],"boundingBox":{"min":[-19.199999809265137,-1.2022878265366683,-16.75809002574202],"max":[14.061679601669312,13.799999809265136,12.7]},"sizeMeters":[33.262,15.002,29.458],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Opus 5","downloads":0,"publishedAt":"2026-09-11T22:15:31.378Z","updatedAt":"2026-09-11T22:15:31.476Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/36693/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function CanalTownQuayAndMillCanalTownAndWindmill(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/36693/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/36693/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/36693/v1/model.glb\" alt=\"Canal Town Quay and Mill (Canal Town and Windmill)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/36693/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/36693/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}