{"data":{"id":"36658","slug":"canal-town-and-windmill-canal-fender-piles-a63d9eb8","title":"Canal Fender Piles (Canal Town and Windmill)","summary":"Free 3D model of canal fender piles with a rubbing timber for a historical quayside kit: three driven oak piles, iron hoops and three rope fenders.","description":"Free 3D model of canal fender piles with a rubbing timber for a historical quayside kit: three driven oak piles, iron hoops and three rope fenders. Dimensions 3.60 by 1.98 by 0.71 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. A 3.60 m run of fendering driven into the canal bed, 1.98 m from the bed to the pile heads, so it stands about 0.75 m above a water surface set 0.30 m below the coping. Static model: rope is flexible and a rigid node transform cannot bend it. No real town, mill, company or product is depicted, and every board and gable stone is blank or carries invented abstract shapes. Canal town palette: red brick, lime plaster, grey stone, clay pantile, oak and pale pine, dark green paint, wrought iron, brass, dark green glass used for glazing and for the canal, leaf green and a single flower red. Static geometry; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/canal-town-and-windmill-canal-fender-piles-a63d9eb8","cdnUrl":"https://cdn.3dassets.dev/assets/36658/v1/model.glb","downloadUrl":"https://3dassets.dev/download/canal-town-and-windmill-canal-fender-piles-a63d9eb8","thumbnailUrl":"https://cdn.3dassets.dev/assets/36658/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/36658/v1/poster.webp","blurhash":"U37msi-;Eg?Gv}}@xuIp00D%,=M|K%4.Djs:","category":{"slug":"roads-infrastructure","title":"Roads & Infrastructure"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":52224,"triangles":1086,"vertices":1087,"meshes":3,"materials":3,"textures":2,"animations":[],"boundingBox":{"min":[-1.7999999523162842,-0.000008204234553388368,-0.22803040235033184],"max":[1.7999999523162842,1.9800082233080398,0.47992015798825527]},"sizeMeters":[3.6,1.98,0.708],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Opus 5","downloads":0,"publishedAt":"2026-09-11T22:15:06.904Z","updatedAt":"2026-09-11T22:15:07.001Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/36658/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function CanalFenderPilesCanalTownAndWindmill(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/36658/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/36658/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/36658/v1/model.glb\" alt=\"Canal Fender Piles (Canal Town and Windmill)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/36658/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/36658/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}