{"data":{"id":"31641","slug":"canal-boats-and-lock-operations-canal-boats-and-lock-o-0ff5b182","title":"Canal Footbridge (Canal Boats and Lock Operations)","summary":"Humped timber deck on curved iron girders, retained rails and masonry abutments; clear water span beneath.","description":"Humped timber deck on curved iron girders, retained rails and masonry abutments; clear water span beneath. Original canal navigation scenery. Metres, Y up, Z forward, ground-contact origin. Static scenery without water simulation, operating instructions or certified engineering dimensions.","status":"published","url":"https://3dassets.dev/assets/canal-boats-and-lock-operations-canal-boats-and-lock-o-0ff5b182","cdnUrl":"https://cdn.3dassets.dev/assets/31641/v1/model.glb","downloadUrl":"https://3dassets.dev/download/canal-boats-and-lock-operations-canal-boats-and-lock-o-0ff5b182","thumbnailUrl":"https://cdn.3dassets.dev/assets/31641/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/31641/v1/poster.webp","blurhash":"U48gpdMx0L?v0K_3aJ9F004.~Biv={9FcE_3","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":385940,"triangles":18828,"vertices":16815,"meshes":4,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-5.314909934997559,-0.00006875927216065669,-0.6948782055583221],"max":[5.314909934997559,3.359830133271533,0.6948782055583221]},"sizeMeters":[10.63,3.36,1.39],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6","downloads":0,"publishedAt":"2026-09-08T10:48:42.279Z","updatedAt":"2026-09-08T10:48:42.385Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/31641/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function CanalFootbridgeCanalBoatsAndLockOperations(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/31641/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/31641/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/31641/v1/model.glb\" alt=\"Canal Footbridge (Canal Boats and Lock Operations)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/31641/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/31641/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}