{"data":{"id":"31812","slug":"camera-repair-and-darkroom-laboratory-print-trimming-g-46dc5710","title":"Print Trimming Guillotine (Camera Repair and Darkroom Laboratory)","summary":"Marked cutting bed with pivot-mounted raised blade handle and a seated transparent finger guard along the cutting rail.","description":"Marked cutting bed with pivot-mounted raised blade handle and a seated transparent finger guard along the cutting rail. Dimensions 0.46 × 0.16 × 0.38 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Original ivory, graphite, aluminium and birch photographic workshop palette. Static geometry; no rig, animation, collision or navigation data. Static original photographic game scenery only; no chemical recipes or repair procedures.","status":"published","url":"https://3dassets.dev/assets/camera-repair-and-darkroom-laboratory-print-trimming-g-46dc5710","cdnUrl":"https://cdn.3dassets.dev/assets/31812/v1/model.glb","downloadUrl":"https://3dassets.dev/download/camera-repair-and-darkroom-laboratory-print-trimming-g-46dc5710","thumbnailUrl":"https://cdn.3dassets.dev/assets/31812/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/31812/v1/poster.webp","blurhash":"UBC$=g?G00D*4:oextWD009b^*%L~WWBoIt6","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"kit","title":"Kit / Set"},{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":36076,"triangles":1960,"vertices":1507,"meshes":4,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-0.23000000417232513,0.000008010865929060362,-0.19000530973653004],"max":[0.23000000417232513,0.16495956016532937,0.19000483289937184]},"sizeMeters":[0.46,0.165,0.38],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6","downloads":0,"publishedAt":"2026-09-08T10:50:03.262Z","updatedAt":"2026-09-08T10:50:03.375Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/31812/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function PrintTrimmingGuillotineCameraRepairAndDarkroomLaboratory(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/31812/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/31812/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/31812/v1/model.glb\" alt=\"Print Trimming Guillotine (Camera Repair and Darkroom Laboratory)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/31812/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/31812/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}