{"data":{"id":"33848","slug":"bowling-alley-and-pool-hall-bowling-ball-de3b7f6d","title":"Bowling Ball (Bowling Alley and Pool Hall)","summary":"A 218 mm house ball in magenta resin with the three drilled finger holes sunk into its top face. The whole ball is one named node on its own centre, so it rolls.","description":"A 218 mm house ball in magenta resin with the three drilled finger holes sunk into its top face. The whole ball is one named node on its own centre, so it rolls. Metre units, +Y up, the player side toward +Z, resting on y=0. Named pivoted nodes: ball. Rigid node-transform clips: spin. No skinning. No collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/bowling-alley-and-pool-hall-bowling-ball-de3b7f6d","cdnUrl":"https://cdn.3dassets.dev/assets/33848/v1/model.glb","downloadUrl":"https://3dassets.dev/download/bowling-alley-and-pool-hall-bowling-ball-de3b7f6d","thumbnailUrl":"https://cdn.3dassets.dev/assets/33848/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/33848/v1/poster.webp","blurhash":"UICNzNxH0]I.-Dj[I.ay0]NZ}cxH9?WV-DoL","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"interior","title":"Interior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":44156,"triangles":900,"vertices":2266,"meshes":2,"materials":2,"textures":0,"animations":["spin"],"boundingBox":{"min":[-0.1088000014424324,-1.4424324096262708e-9,-0.10800310211243015],"max":[0.1088000014424324,0.2176000014424324,0.10800310211243015]},"sizeMeters":[0.218,0.218,0.216],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Opus 5","downloads":0,"publishedAt":"2026-09-11T05:06:48.343Z","updatedAt":"2026-09-11T05:06:48.443Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\nimport { AnimationMixer } from 'three'\n\nlet mixer\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/33848/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n  mixer = new AnimationMixer(gltf.scene)\n  mixer.clipAction(gltf.animations[0]).play()\n})\n\n// Call from your render loop; deltaSeconds is time since the previous frame.\nfunction updateAssetAnimation(deltaSeconds) {\n  mixer?.update(deltaSeconds)\n}","r3f":"import { useGLTF, useAnimations } from '@react-three/drei'\nimport { useEffect } from 'react'\n\nexport function BowlingBallBowlingAlleyAndPoolHall(props) {\n  const { scene, animations } = useGLTF('https://cdn.3dassets.dev/assets/33848/v1/model.glb')\n  const { actions, names } = useAnimations(animations, scene)\n  useEffect(() => {\n    const action = actions[names[0]]\n    action?.reset().play()\n    return () => { action?.stop() }\n  }, [actions, names])\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/33848/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/33848/v1/model.glb\" alt=\"Bowling Ball (Bowling Alley and Pool Hall)\" camera-controls auto-rotate autoplay></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/33848/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.\n# Clips arrive as actions; play them from the Dope Sheet > Action Editor.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)\nvar player := model.find_child(\"AnimationPlayer\", true, false) as AnimationPlayer\nplayer.play(player.get_animation_list()[0])","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/33848/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);\n// Clips import as legacy AnimationClips on the root; GetComponent<Animation>().Play() starts the first."}}}