{"data":{"id":"38537","slug":"botanical-glasshouse-and-palm-house-botanical-glasshou-ca48e259","title":"Pitched roof glazing panel, 3 m (Botanical Glasshouse and Palm House)","summary":"Three metre lean to roof panel already laid at its 20 degree pitch: a glazing bar frame with six panes, a ridge bar at the top edge and a drip bar at the foot, ported both ends so panels repeat along an eaves.","description":"Three metre lean to roof panel already laid at its 20 degree pitch: a glazing bar frame with six panes, a ridge bar at the top edge and a drip bar at the foot, ported both ends so panels repeat along an eaves. Overall 3.07 by 0.68 by 1.63 m (X by Y by Z). Metre units, +Y up, the working face toward +Z, resting on y=0. The foot of the slope is y=0 at the -Z edge and the head stands 0.58 m higher at +Z; place the panel on the eaves of the run it roofs. Glazing is modelled as a thin solid pane in every opening and never moves: it is a surface a shader treats, not a part a node transform can carry. Static geometry; no rig, collision or navigation data. Original CC0 geometry: no botanic garden, palm house, horticultural society, nursery or seed house is named or depicted, no real building is reproduced, and every label, board and plate face is blank.","status":"published","url":"https://3dassets.dev/assets/botanical-glasshouse-and-palm-house-botanical-glasshou-ca48e259","cdnUrl":"https://cdn.3dassets.dev/assets/38537/v1/model.glb","downloadUrl":"https://3dassets.dev/download/botanical-glasshouse-and-palm-house-botanical-glasshou-ca48e259","thumbnailUrl":"https://cdn.3dassets.dev/assets/38537/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/38537/v1/poster.webp","blurhash":"U24e+qX700n,%Mx]RiMy00s;_NR%8_DO%N.8","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"},{"slug":"modular","title":"Modular"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":7716,"triangles":132,"vertices":286,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-1.534999966621399,0.00009118768272686761,-0.8138728131752635],"max":[1.534999966621399,0.6784199793535498,0.817301808784547]},"sizeMeters":[3.07,0.678,1.631],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_materials_transmission","KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Opus 5","downloads":0,"publishedAt":"2026-09-12T15:44:33.932Z","updatedAt":"2026-09-12T15:44:34.030Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/38537/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function PitchedRoofGlazingPanel3MBotanicalGlasshouseAndPalmHouse(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/38537/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/38537/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/38537/v1/model.glb\" alt=\"Pitched roof glazing panel, 3 m (Botanical Glasshouse and Palm House)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/38537/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/38537/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}