{"data":{"id":"38583","slug":"botanical-glasshouse-and-palm-house-botanical-glasshou-4b1f1c84","title":"Orchid on a bark mount (Botanical Glasshouse and Palm House)","summary":"Epiphytic orchid wired to a bark slab 0.75 m tall: strap leaves, exposed roots over the bark and two arching sprays of five white flowers, the way a glasshouse displays an orchid.","description":"Epiphytic orchid wired to a bark slab 0.75 m tall: strap leaves, exposed roots over the bark and two arching sprays of five white flowers, the way a glasshouse displays an orchid. Overall 0.64 by 0.83 by 0.38 m (X by Y by Z). Metre units, +Y up, the working face toward +Z, resting on y=0. Foliage is static geometry: leaves bend and a canopy moves in air, which needs a joint per element or a vertex shader, and neither is reachable with one rigid node transform. Static geometry; no rig, collision or navigation data. Original CC0 geometry: no botanic garden, palm house, horticultural society, nursery or seed house is named or depicted, no real building is reproduced, and every label, board and plate face is blank.","status":"published","url":"https://3dassets.dev/assets/botanical-glasshouse-and-palm-house-botanical-glasshou-4b1f1c84","cdnUrl":"https://cdn.3dassets.dev/assets/38583/v1/model.glb","downloadUrl":"https://3dassets.dev/download/botanical-glasshouse-and-palm-house-botanical-glasshou-4b1f1c84","thumbnailUrl":"https://cdn.3dassets.dev/assets/38583/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/38583/v1/poster.webp","blurhash":"U79%q:x]00H@_Mx[IBIB9axu?GD*Mdt7krIo","category":{"slug":"nature","title":"Nature & Landscape"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"realistic","title":"Realistic"},{"slug":"interior","title":"Interior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":44288,"triangles":976,"vertices":2148,"meshes":4,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-0.3221936523914337,0,-0.13000961011004783],"max":[0.3221936523914337,0.8251983185717718,0.2532519364771902]},"sizeMeters":[0.644,0.825,0.383],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Opus 5","downloads":0,"publishedAt":"2026-09-12T15:45:05.050Z","updatedAt":"2026-09-12T15:45:05.168Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/38583/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function OrchidOnABarkMountBotanicalGlasshouseAndPalmHouse(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/38583/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/38583/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/38583/v1/model.glb\" alt=\"Orchid on a bark mount (Botanical Glasshouse and Palm House)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/38583/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/38583/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}