{"data":{"id":"35543","slug":"boarding-kennels-and-cattery-boarding-kennels-and-catt-a37f3ca3","title":"Raised feeding stand with two bowls (Boarding Kennels and Cattery)","summary":"Timber feeding stand 560 mm wide on four steel legs, holding a stainless bowl and a blue bowl at 350 mm, with a blue front rail and rubber feet, the height a large dog is fed at.","description":"Timber feeding stand 560 mm wide on four steel legs, holding a stainless bowl and a blue bowl at 350 mm, with a blue front rail and rubber feet, the height a large dog is fed at. Free 3D model for boarding kennels, cattery, animal rescue and veterinary game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 0.58 by 0.42 by 0.33 m (X by Y by Z). Metre units, +Y up, the working face toward +Z, resting on y=0 with the origin on the footprint. Static geometry; no rig, collision or navigation data. Static prop; the bowls are modelled seated in the top and do not lift out. No animals are modelled in this pack: the catalogue's own cat, dog and pet packs supply those, and this is the facility that houses them. No kennel, cattery, charity or pet brand names, badges or artwork anywhere: every card, label and sign is blank.","status":"published","url":"https://3dassets.dev/assets/boarding-kennels-and-cattery-boarding-kennels-and-catt-a37f3ca3","cdnUrl":"https://cdn.3dassets.dev/assets/35543/v1/model.glb","downloadUrl":"https://3dassets.dev/download/boarding-kennels-and-cattery-boarding-kennels-and-catt-a37f3ca3","thumbnailUrl":"https://cdn.3dassets.dev/assets/35543/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/35543/v1/poster.webp","blurhash":"UFB3+^tRDhNy_4%LIAIpE0xCRQRiEKWCozZ~","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"interior","title":"Interior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":30996,"triangles":276,"vertices":610,"meshes":4,"materials":4,"textures":1,"animations":[],"boundingBox":{"min":[-0.28999999165534973,0.000015320666973391538,-0.16001709104657524],"max":[0.28999999165534973,0.4200119492682435,0.1750074047257034]},"sizeMeters":[0.58,0.42,0.335],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Opus 5","downloads":0,"publishedAt":"2026-09-11T16:30:59.238Z","updatedAt":"2026-09-11T16:30:59.368Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/35543/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function RaisedFeedingStandWithTwoBowlsBoardingKennelsAndCattery(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/35543/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/35543/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/35543/v1/model.glb\" alt=\"Raised feeding stand with two bowls (Boarding Kennels and Cattery)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/35543/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/35543/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}